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keyframeRegionSetKeyCtx( contextName ,
[breakdown=boolean], [exists=boolean], [history=boolean], [image1=string], [image2=string], [image3=string], [name=string])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
keyframeRegionSetKeyCtx is undoable, queryable, and
editable.
This command creates a context which may be used to set keys within
the keyframe region of the dope sheet editor
In query mode, return type is based on queried flag.
breakdown, exists, history,
image1, image2,
image3, name
Long name (short name) |
Argument types |
Properties |
exists(ex) |
boolean |
 |
|
Returns true or false depending upon whether the specified
object exists. Other flags are ignored. |
|
image1(i1) |
string |
   |
|
image2(i2) |
string |
   |
|
image3(i3) |
string |
   |
|
Contexts support up to three icons that represent the tool
associated with the context. |
|
history(ch) |
boolean |
 |
|
If this is a tool command, turn the construction history on for
the tool in question. |
|
name(n) |
string |
 |
|
If this is a tool command, name the tool appropriately. |
|
breakdown(bd) |
boolean |
  |
|
Specifies whether or not to create breakdown keys |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# Create a set key context for the dope sheet editor
#
cmds.keyframeRegionSetKeyCtx( 'keyframeRegionSetKeyContext' )