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itemFilter( [string] , [byBin=string], [byName=string], [byScript=string], [byType=string], [category=string], [classification=string], [clearByBin=boolean], [clearByType=boolean], [difference=[string, string]],
[exists=boolean], [intersect=[string, string]], [listBuiltInFilters=boolean],
[listOtherFilters=boolean],
[listUserFilters=boolean],
[negate=boolean], [parent=string], [secondScript=string], [text=string], [union=[string, string]], [uniqueNodeNames=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
itemFilter is undoable, queryable, and editable.
This command creates a named itemFilter object. This object can be
attached to selectionConnection objects, or to editors, in order to
filter the item lists going through them. Using union, intersection
and difference filters, complex composite filters can be created.
In query mode, return type is based on queried flag.
byBin, byName,
byScript, byType, category,
classification, clearByBin, clearByType, difference, exists,
intersect, listBuiltInFilters, listOtherFilters, listUserFilters, negate, parent,
secondScript, text, union, uniqueNodeNames
Long name (short name) |
Argument types |
Properties |
exists(ex) |
boolean |
 |
|
Returns true|false depending upon whether the specified object
exists. Other flags are ignored. |
|
byName(bn) |
string |
   |
|
The filter will only pass items whose names match the given
regular expression string. This string can contain the special
characters * and ?. '?' matches any one character, and '*' matches
any substring. |
|
byType(bt) |
string |
    |
|
The filter will only pass items whose typeName matches the
given string. The typeName of an object can be found using the
nodeType command. This is a multi-use flag. If more than one
occurance of this flag is used in a single command, the filter will
accept a node if it matches at least one of the given types (in
other words, a union or logical or of all given types. |
|
clearByType(cbt) |
boolean |
  |
|
This flag will clear any existing typeNames associated with
this filter. |
|
byBin(bk) |
string |
    |
|
The filter will only pass items whose bin list contains the
given string as a bin name.
This is a multi-use flag.
If more than one occurance of this flag is used in a single
command, the filter will accept a node if it matches at least one
of the given bins (in other words, a union or logical or of all
given bins. |
|
clearByBin(cbk) |
boolean |
  |
|
This flag will clear any existing bins associated with this
filter. |
|
byScript(bs) |
string |
   |
|
The filter will run a MEL script named by the given string on
each item name. Items will pass the filter if the script returns a
non-zero value. The script name string must be the name of a proc
whose signature is:
global proc int procName( string $name )
Note that if -secondScript is also used, it will always take
precidence. |
|
secondScript(ss) |
string |
   |
|
Can be used in conjunction with the -bs flag. The second script
is for filtering whole lists at once, rather than individually. Its
signature must be:
global proc string[] procName( string[] $name )
It should take in a list of items, and return a filtered list of
items. |
|
union(un) |
[string, string] |
   |
|
The filter will consist of the union of two other filters,
whose names are the given strings. Items will pass this filter if
they pass at least one of the contained filters. |
|
intersect(intersect) |
[string, string] |
   |
|
The filter will consist of the intersection of two other
filters, whose names are the given strings. Items will pass this
filter if and only if they pass both of the contained filters. |
|
difference(di) |
[string, string] |
   |
|
The filter will consist of the set difference of two other
filters, whose names are the given strings. Items will pass this
filter if and only if they pass the first filter but not the second
filter. |
|
negate(neg) |
boolean |
   |
|
This flag can be used to cause the filter to invert itself, and
reverse what passes and what fails. |
|
parent(p) |
string |
   |
|
Optional. If specified, the filter's life-span is linked to
that of the parent. When the parent goes out of scope, so does the
filter. If not specified, the filter will exist until explicitly
deleted. |
|
text(t) |
string |
   |
|
Defines an annotation string to be stored with the filter |
|
category(cat) |
string |
    |
|
A string for categorizing the filter. |
|
classification(cls) |
string |
   |
|
Internal use only. Indicates whether the filter is a built-in
or user filter. The string argument is one of "builtIn" | "user" |
"other". |
|
listBuiltInFilters(lbf) |
boolean |
 |
|
Returns an array of all item filters with classification
"builtIn". |
|
listUserFilters(luf) |
boolean |
 |
|
Returns an array of all item filters with classification
"user". |
|
listOtherFilters(lof) |
boolean |
 |
|
Returns an array of all item filters with classification
"other". |
|
uniqueNodeNames(unn) |
boolean |
   |
|
Returns unique node names to script filters so there are no
naming conflicts. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# Create a filter that will pass all transforms.
#
transforms = cmds.itemFilter(byType='transform')
# Create a filter that will pass all spot lights.
#
spotLights = cmds.itemFilter(byType='spotLight')
# There are two ways to create a filter that passes both
# spot lights and transforms. You can create a filter
# that is a union of the previous two or just specify
# both object types on one filter.
#
unionFilter = cmds.itemFilter(union=(transforms, spotLights))
spotLightsAndTransforms = cmds.itemFilter(byType=('transform','spotLight'))
# Create a filter that lists all objects beginning with the
# letter "a".
#
aFilter = cmds.itemFilter(byName='a*')
# Create a filter that lists only transforms and spot lights
# that begin with the letter "a".
#
intersectionFilter = cmds.itemFilter( intersect=(spotLightsAndTransforms, aFilter) )
# Delete the filters when done with them.
#
cmds.delete( transforms, spotLights, aFilter )
cmds.delete( unionFilter, intersectionFilter )