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hwReflectionMap([backTextureName=string],
[bottomTextureName=string],
[cubeMap=boolean], [decalMode=boolean], [enable=boolean], [frontTextureName=string],
[leftTextureName=string],
[rightTextureName=string],
[sphereMapTextureName=string],
[topTextureName=string])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
hwReflectionMap is undoable, queryable, and editable.
This command creates a hwReflectionMap node for having reflection
on textured surfaces that currently have their boolean attribute
displayHWEnvironment set to true.
string |
(name of the created hwReflectionMap node) |
In query mode, return type is based on queried flag.
backTextureName, bottomTextureName, cubeMap, decalMode,
enable, frontTextureName, leftTextureName, rightTextureName, sphereMapTextureName, topTextureName
Long name (short name) |
Argument types |
Properties |
cubeMap(cm) |
boolean |
 |
|
If on, the reflection of the textures is done using the cube
mapping.
Default is false. The reflection is done using sphere
mapping.
When queried, this flag returns a boolean. |
|
decalMode(dm) |
boolean |
 |
|
If on, the reflection color replaces the surface shading.
Default is false. The reflection is multiplied to the surface
shading.
When queried, this flag returns a boolean. |
|
enable(en) |
boolean |
 |
|
If on, enable the corresponding hwReflectionMap node.
Default is false.
When queried, this flag returns a boolean. |
|
frontTextureName(ftn) |
string |
 |
|
This flag specifies the file texture name for the front side of
the cube.
Default is none
When queried, this flag returns a string. |
|
backTextureName(bkn) |
string |
 |
|
This flag specifies the file texture name for the back side of
the cube.
Default is none
When queried, this flag returns a string. |
|
topTextureName(tpn) |
string |
 |
|
This flag specifies the file texture name for the top side of
the cube.
Default is none
When queried, this flag returns a string. |
|
bottomTextureName(bmn) |
string |
 |
|
This flag specifies the file texture name for the bottom side
of the cube.
Default is none
When queried, this flag returns a string. |
|
leftTextureName(ltn) |
string |
 |
|
This flag specifies the file texture name for the left side of
the cube.
Default is none
When queried, this flag returns a string. |
|
rightTextureName(rtn) |
string |
 |
|
This flag specifies the file texture name for the right side of
the cube.
Default is none
When queried, this flag returns a string. |
|
sphereMapTextureName(smn) |
string |
 |
|
This flag specifies the file texture name for the sphere
mapping option.
Default is none
When queried, this flag returns a string. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
cmds.hwReflectionMap( cm=1, en=1, ftn='D:\\Textures\\room.front.jpg', bkn='D:\\Textures\\room.back.jpg', tpn='D:\\Textures\\room.top.jpg', bmn='D:\\Textures\\room.bottom.jpg', ltn='D:\\Textures\\room.left.jpg', rtn='D:\\Textures\\room.right.jpg', smn='D:\\Textures\\room.front.jpg' )