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Python examples.
editDisplayLayerMembers([fullNames=boolean], [noRecurse=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
editDisplayLayerMembers is undoable, queryable, and NOT
editable.
This command is used to query and edit membership of display
layers. No equivalent 'remove' command is necessary since all
objects must be in exactly one display layer. Removing an object
from a layer can be accomplished by adding it to a different layer.
int |
Number of objects added to the layer |
string[] |
Query: List of objects in layer |
In query mode, return type is based on queried flag.
displayLayer, display, layer, member, relationship
createDisplayLayer, editDisplayLayerGlobals,
layerButton
fullNames, noRecurse
Long name (short name) |
Argument types |
Properties |
noRecurse(nr) |
boolean |
  |
|
If set then only add selected objects to the display layer.
Otherwise all descendants of the selected objects will also be
added. |
|
fullNames(fn) |
boolean |
 |
|
(Query only.) If set then return the full DAG paths of the
objects in the layer. Otherwise return just the name of the
object. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
cmds.editDisplayLayerMembers( 'displayLayer1', 'sphere1', 'cone1' )
# Result : 2
cmds.editDisplayLayerMembers( 'displayLayer1', query=True )
# Result : sphere1 cone1
cmds.editDisplayLayerMembers( 'displayLayer1', 'expression1', 'sphere2' )
# Warning : Only DAG objects can be in a display layer. 'expression1' ignored.
# Result : 1