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Related. Flags.
Python examples.
attributeName([leaf=boolean], [long=boolean], [nice=boolean], [short=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
attributeName is NOT undoable, NOT queryable, and
NOT editable.
This command takes one "node.attribute"-style specifier on the
command line and returns either the attribute's long, short, or
nice name. (The "nice" name, or UI name, is the name used to
display the attribute in Maya's interface, and may be localized
when running Maya in a language other than English.) If more than
one "node.attribute" specifier is given on the command line, only
the first valid specifier is processed.
query, attribute, nice, name
attributeInfo, attributeQuery
leaf, long,
nice, short
Long name (short name) |
Argument types |
Properties |
nice(n) |
boolean |
 |
|
Returns names in "nice name" format like "Translate X" |
|
long(l) |
boolean |
 |
|
Returns names in "long name" format like "translateX" |
|
short(s) |
boolean |
 |
|
Returns names in "short name" format like "tx" |
|
leaf(lf) |
boolean |
 |
|
When false, shows parent multi attributes (like
"controlPoints[2].xValue"). When true, shows only the leaf-level
attribute name (like "xValue"). Default is true. Note that for
incomplete attribute strings, like a missing multi-parent index
("controlPoints.xValue") or an incorrectly named compound
(cntrlPnts[2].xValue), this flag defaults to true and provides a
result as long as the named leaf-level attribute is defined for the
node. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
import maya.cmds as cmds
cmds.attributeName( "persp.tx" )
# Result: Translate X #
cmds.attributeName( "persp.translateX", s=True )
# Result: tx #
cmds.attributeName( "persp.tx", l=True )
# Result: translateX #
cmds.attributeName( "nurbsSphere1.controlPoints[50].xv", leaf=True )
// Result: xValue //
cmds.attributeName( "nurbsSphere1.controlPoints[50].xv", leaf=False )
// Result: Control Points[50].X Value //