script (MEL) |
Only available in
MEL |
saveAttrPreset
|
In categories: Effects, Fluids |
Go to: Synopsis. Return value. MEL
examples.
saveAttrPreset nodeName presetName
autoRename
Saves the current settings of a node as an attribute preset. If
autoRename is on, it will automatically try to generate a new name
if the presetName exists. If autoRename is off, it will prompt
whether or not to overwrite the file.
None
saveAttrPreset fluidShape1 "fluffy" true;
saveAttrPreset brush1 "myPaintBrush" false;