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polyMapSewMove [-caching boolean] [-constructionHistory boolean]
[-limitPieceSize boolean]
[-name string] [-nodeState int] [-numberFaces int] [-uvSetName string]
polyMapSewMove is undoable, queryable, and editable.
This command can be used to Move and Sew together separate UV
pieces along geometric edges. UV pieces that correspond to the same
geometric edge, are merged together by moving the smaller piece to
the larger one.
In query mode, return type is based on queried flag.
caching, constructionHistory, limitPieceSize, name, nodeState,
numberFaces, uvSetName
Long name (short name) |
Argument types |
Properties |
-numberFaces(-nf) |
int |
   |
|
Maximum number of faces in a UV piece. When trying to combine
two UV pieces into a single one, the merge operation is rejected if
the smaller piece has more faces than the number specified by this
flag.
This flag is only used when limitPieceSize is set to
on. |
|
-limitPieceSize(-lps) |
boolean |
   |
|
When on, this flag tells that the face number limit described
above should be used. |
|
-uvSetName(-uvs) |
string |
  |
|
Specifies the name of the uv set to edit uvs on. If not
specified will use the current uv set if it exists. |
|
Common flags |
-name(-n) |
string |
 |
|
Give a name to the resulting node. |
|
-constructionHistory(-ch) |
boolean |
  |
|
Turn the construction history on or off (where applicable). If
construction history is on then the corresponding node will be
inserted into the history chain for the mesh. If construction
history is off then the operation will be performed directly on the
object.
Note: If the object already has construction history then
this flag is ignored and the node will always be inserted into the
history chain. |
|
-caching(-cch) |
boolean |
  |
|
Toggle caching for all attributes so that no recomputation is
needed |
|
-nodeState(-nds) |
int |
   |
|
Defines how to evaluate the node.
- 0: Normal
- 1: PassThrough
- 2: Blocking
- 3: Internally disabled. Will return to Normal state when
enabled
- 4: Internally disabled. Will return to PassThrough state when
enabled
- 5: Internally disabled. Will return to Blocking state when
enabled
|
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
// Build a plane
polyPlane;
// Map and move some faces. Scale them so that seams do not mathc any more
select -r pPlane1.f[0:49] ;
polyProjection -type Planar;
setAttr "polyPlanarProj1.rotateX" -90;
setAttr "polyPlanarProj1.imageCenter" -type double2 0.630609 0.38805 ;
setAttr "polyPlanarProj1.rotationAngle" 10;
setAttr "polyPlanarProj1.imageScaleU" 1.2;
setAttr "polyPlanarProj1.imageScaleV" 1.2;
// Select the seams
select pPlane1.e[105] pPlane1.e[107] pPlane1.e[109] pPlane1.e[111] pPlane1.e[113] pPlane1.e[115] pPlane1.e[117] pPlane1.e[119] pPlane1.e[121] pPlane1.e[123];
// merge them back, with the appropriate move.
polyMapSewMove;