animFileExport.h
#ifndef _animFileExport
#define _animFileExport
#include <maya/MFnAnimCurve.h>
#include <maya/MAngle.h>
#include <maya/MTime.h>
#include <maya/MDistance.h>
class MArgList;
class animBase {
public:
        animBase();
        virtual ~animBase();
        enum AnimBaseType                       {kAnimBaseUnitless, kAnimBaseTime,
                                                                        kAnimBaseLinear, kAnimBaseAngular};
        const char *                            tangentTypeAsWord(MFnAnimCurve::TangentType);
        const char *                            infinityTypeAsWord(MFnAnimCurve::InfinityType);
        const char *                            outputTypeAsWord(MFnAnimCurve::AnimCurveType);
        const char *                            boolInputTypeAsWord(bool);
protected:
        void                                            resetUnits();
        MTime::Unit                                     timeUnit;
        MAngle::Unit                            angularUnit;
        MDistance::Unit                         linearUnit;
};
class animWriter : public animBase {
public:
        animWriter();
        virtual ~animWriter();
        
        bool    writeHeader(ofstream&, 
                                                        double startTime, double endTime,
                                                        double startUnitless, double endUnitless);
        bool    writeAnimCurve( ofstream&, const MObject *,
                                                        bool = false);
};
class animUnitNames {
public:
        animUnitNames();
        virtual ~animUnitNames();
        static void setToLongName(const MAngle::Unit&, MString&);
        static void setToShortName(const MAngle::Unit&, MString&);
        static void setToLongName(const MDistance::Unit&, MString&);
        static void setToShortName(const MDistance::Unit&, MString&);
        static void setToLongName(const MTime::Unit&, MString&);
        static void setToShortName(const MTime::Unit&, MString&);
};
#endif