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lookThru(
[modelEditor] [object]
, [farClip=double], [nearClip=double])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
lookThru is undoable, queryable, and editable.
This command sets a particular camera to look through in a view. This command may also be used to view the negative z axis of lights or other DAG objects. The standard camera tools can then be used to place the object. Note: if there are multiple objects under the transform selected, cameras and lights take precedence.None
In query mode, return type is based on queried flag.
Long name (short name) | argument types | Properties | ||
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nearClip(nc)
|
double
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farClip(fc)
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double
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