, including all inherited members.
AddAlternateGeometry(KFbxNode *pNode, KFbxGeometry *pSrcGeom, KFbxGeometry *pAltGeom, KFbxWeightedMapping *pSrcToAltWeightedMapping, bool pConvertDeformations) | KFbxGeometryConverter | |
AddTriangulatedMeshGeometry(KFbxNode *pNode, int pUVStepCoeff) | KFbxGeometryConverter | |
BuildClusterToSourceMapping(KArrayTemplate< KFbxCluster * > const &pSourceClusters, KFbxWeightedMapping *pClusterToSourceMapping) | KFbxGeometryConverter | [protected] |
CheckClusterToSourceMapping(KFbxWeightedMapping *pClusterToSourceMapping) | KFbxGeometryConverter | [protected] |
CheckForZeroWeightInShape(KFbxGeometry *pGeometry) | KFbxGeometryConverter | [protected] |
ComputeEdgeSmoothingFromNormals(KFbxMesh *pMesh) const | KFbxGeometryConverter | |
ComputeEdgeSmoothingFromPolygonSmoothing(KFbxMesh *pMesh, int pIndex=0) const | KFbxGeometryConverter | |
ComputeGeometryControlPointsWeightedMapping(KFbxGeometry *pSrcGeom, KFbxGeometry *pDstGeom, KFbxWeightedMapping *pSrcToDstWeightedMapping, bool pSwapUV=false) | KFbxGeometryConverter | |
ComputeNurbToMeshControlPointsWeightedMapping(KFbxNurbsSurface *pSrcNurb, KFbxMesh *pDstMesh, KFbxWeightedMapping *pMapping, bool pRescaleUVs=false, bool pSwapUV=false) | KFbxGeometryConverter | [protected] |
ComputePatchToMeshControlPointsWeightedMapping(KFbxPatch *pSrcPatch, KFbxMesh *pDstMesh, KFbxWeightedMapping *pMapping, bool pSwapUV=false) | KFbxGeometryConverter | [protected] |
ComputePolygonSmoothingFromEdgeSmoothing(KFbxMesh *pMesh, int pIndex=0) const | KFbxGeometryConverter | |
ConvertCluster(int pSourceClusterIndex, KFbxWeightedMapping *pClusterToSourceMapping, KFbxWeightedMapping *pSourceToDestinationMapping, KFbxCluster *pDestinationCluster) | KFbxGeometryConverter | [protected] |
ConvertClusters(KFbxGeometry const *pSource, KFbxGeometry *pDestination, KFbxWeightedMapping *pSourceToDestinationMapping) | KFbxGeometryConverter | [protected] |
ConvertClusters(KArrayTemplate< KFbxCluster * > const &pSourceClusters, int pSourceControlPointsCount, KArrayTemplate< KFbxCluster * > &pDestinationClusters, int pDestinationControlPointsCount, KFbxWeightedMapping *pSourceToDestinationMapping) | KFbxGeometryConverter | [protected] |
ConvertGeometryAnimation(KFbxNode *pNode, KFbxGeometry *pSrcGeom, KFbxGeometry *pDstGeom) | KFbxGeometryConverter | |
ConvertMaterialReferenceMode(KFbxMesh *pMeshRef) const | KFbxGeometryConverter | [protected] |
ConvertNurbs(T1 *pNewNurb, T2 *pOldNurb) | KFbxGeometryConverter | [protected] |
ConvertNurbsSurfaceToNurb(KFbxNurbsSurface *pNurb) | KFbxGeometryConverter | |
ConvertNurbsSurfaceToNurbInPlace(KFbxNode *pNode) | KFbxGeometryConverter | |
ConvertNurbToNurbsSurface(KFbxNurb *pNurb) | KFbxGeometryConverter | |
ConvertNurbToNurbsSurfaceInPlace(KFbxNode *pNode) | KFbxGeometryConverter | |
ConvertPatchToNurb(KFbxPatch *pPatch) | KFbxGeometryConverter | |
ConvertPatchToNurbInPlace(KFbxNode *pNode) | KFbxGeometryConverter | |
ConvertPatchToNurbsSurface(KFbxPatch *pPatch) | KFbxGeometryConverter | |
ConvertPatchToNurbsSurfaceInPlace(KFbxNode *pNode) | KFbxGeometryConverter | |
ConvertShapes(KFbxGeometry const *pSource, KFbxGeometry *pDestination, KFBXSurfaceEvaluator *pEvaluator, int pUCount, int pVCount) | KFbxGeometryConverter | [protected] |
ConvertShapes(KFbxGeometry const *pSource, KFbxGeometry *pDestination, KFbxWeightedMapping *pSourceToDestinationMapping) | KFbxGeometryConverter | [protected] |
CopyAnimationCurves(KFbxNode *pNode, KFbxGeometry *pNewGeometry) | KFbxGeometryConverter | [protected] |
CreateAndCopyLayerElement(KFbxMesh *pNewMesh, KFbxMesh *pRefMesh) | KFbxGeometryConverter | |
CreateMeshFromParametricSurface(KFbxGeometry const *pGeometry) | KFbxGeometryConverter | [protected] |
CreateNurbFromPatch(KFbxPatch *pPatch) | KFbxGeometryConverter | [protected] |
CreateNurbsSurfaceFromPatch(KFbxPatch *pPatch) | KFbxGeometryConverter | [protected] |
DuplicateControlPoints(KArrayTemplate< KFbxVector4 > &pControlPoints, KArrayTemplate< int > &pPolygonVertices) | KFbxGeometryConverter | [protected] |
EmulateNormalsByPolygonVertex(KFbxMesh *pMesh) | KFbxGeometryConverter | |
FlipControlPoints(KFbxGeometryBase *pPoints, int pUCount, int pVCount) const | KFbxGeometryConverter | [protected] |
FlipNurb(KFbxNurb *pNurb, bool pSwapUV, bool pSwapClusters) | KFbxGeometryConverter | |
FlipNurbsCurve(KFbxNurbsCurve *pCurve) const | KFbxGeometryConverter | [protected] |
FlipNurbsSurface(KFbxNurbsSurface *pNurb, bool pSwapUV, bool pSwapClusters) | KFbxGeometryConverter | |
InitializeWeightInControlPoints(KFbxGeometryBase *pGeometry) | KFbxGeometryConverter | [protected] |
InitializeWeightInNormals(KFbxLayerContainer *pLayerContainer) | KFbxGeometryConverter | [protected] |
KFbxGeometryConverter(KFbxSdkManager *pManager) | KFbxGeometryConverter | |
mManager | KFbxGeometryConverter | [protected] |
ReplaceNodeAttribute(KFbxNode *pNode, KFbxNodeAttribute *pNewNodeAttr) | KFbxGeometryConverter | |
ResizePolygon(KFbxMesh *pNewMesh, int pNewCountVertices=0, int pNewCountPolygons=0, bool pClearFlag=true) | KFbxGeometryConverter | [protected] |
RevertMaterialReferenceModeConversion(KFbxMesh *pMeshRef) const | KFbxGeometryConverter | [protected] |
SetLayerElements(KFbxMesh *pNewMesh, KFbxMesh *pMesh, int pPolygonIndex, int pPolyPointIndex, int pLoopIndex, bool pIsSearched, bool pIsEndPolygon) | KFbxGeometryConverter | |
SplitMeshesPerMaterial(KFbxScene *pScene) | KFbxGeometryConverter | |
SplitMeshPerMaterial(KFbxMesh *pMesh) | KFbxGeometryConverter | |
TriangulateContinuousSurface(KFbxMesh *pMesh, KFBXSurfaceEvaluator *pSurface, kUInt pPointCountX, kUInt pPointCountY, bool ClockWise=false) | KFbxGeometryConverter | [protected] |
TriangulateInPlace(KFbxNode *pNode) | KFbxGeometryConverter | |
TriangulateMesh(KFbxMesh const *pMesh) | KFbxGeometryConverter | |
TriangulateMeshAdvance(KFbxMesh const *pMesh, bool &pStatus) | KFbxGeometryConverter | |
TriangulateNurb(KFbxNurb const *pNurb) | KFbxGeometryConverter | |
TriangulatePatch(KFbxPatch const *pPatch) | KFbxGeometryConverter | |
TriangulatePolygon(KFbxMesh *pNewMesh, KFbxVector4 *pControlPoints, int *pVertexIndices, int *pPolyVertexIndices, int pStartVertexIndex, KFbxVector4 &pNormal, int pMaterialIndex, int pPolygonSize, int polygonIndex) | KFbxGeometryConverter | |
UpdatePolygon(KFbxMesh *pNewMesh, KFbxMesh const *pRefMesh, int pPolygonIndex, int *pNewIndex, int &pVerticeIndexMeshTriangulated, int &pPolygonIndexMeshTriangulated) | KFbxGeometryConverter | [protected] |
UpdatePolygon(KFbxMesh *pNewMesh, KFbxMesh const *pRefMesh, int pPolygonIndex, int *pNewIndex, int &pVerticeIndexMeshTriangulated, int &pPolygonIndexMeshTriangulated, int pTriangleNum) | KFbxGeometryConverter | [protected] |
~KFbxGeometryConverter() | KFbxGeometryConverter | |