GetNodeTransform(KFbxNode *pNode, int &pDirectIndex, bool &pNeedEval) | KFbxAnimEvalState | |
GetPropertyValue(KFbxProperty &pProperty, int &pDirectIndex, bool &pNeedEval, KFbxScene *pScene) | KFbxAnimEvalState | |
GetTime() const | KFbxAnimEvalState | |
Invalidate(KTime pTime) | KFbxAnimEvalState | |
InvalidateNode(KFbxNode *pNode) | KFbxAnimEvalState | |
InvalidateProperty(KFbxProperty &pProperty) | KFbxAnimEvalState | |
KFbxAnimEvalState() | KFbxAnimEvalState | |
Reset() | KFbxAnimEvalState | |
SetNodeEvaluated(int pDirectIndex) | KFbxAnimEvalState | |
SetPropertyEvaluated(int pDirectIndex) | KFbxAnimEvalState | |
~KFbxAnimEvalState() | KFbxAnimEvalState | [virtual] |