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 This node creates a polygonal cylinder according to the radius,
height, and number of subdivisions around the axis, along the
height, and on the caps. UVs on the cylinder are created according
to the enumerated texture attribute.
| Node name | Parents | MFn type | Compatible function sets | 
| polyCylinder | polyPrimitive | kPolyCylinder | kBase kNamedObject
 kDependencyNode
 kPolyCreator
 kPolyPrimitive
 kPolyCylinder
 | 
Related nodes
polyCreator, polyCreateFace, polyPrimitive, polyTorus, polyPlane, polyCube, polyCone,
polySphere, polyUnite, polyBoolOp, polyBlindData, mesh
Attributes (9)
createUVs, height, maya70,
radius, roundCap, subdivisionsAxis, subdivisionsCaps, subdivisionsHeight, texture
| Long name (short name) | Type | Default | Flags | 
|  | 
| radius(r) | distance
(double) | 1.0cm |      | 
|  | 
| height(h) | distance
(double) | 2.0cm |      | 
|  | 
| subdivisionsAxis(sa) | integer | 20 |      | 
|  | 
| subdivisionsHeight(sh) | integer | 1 |      | 
|  | 
| subdivisionsCaps(sc) | integer | 0 |      | 
|  | 
| texture(tx) | enum | 2 |     | 
|  | 
| createUVs(cuv) | enum | 2 |     | 
|  | 
| maya70(m70) | bool | false |      | 
|  | 
| roundCap(rcp) | bool | false |     |