Public Member Functions

IParticleChannelMapW Class Reference

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#include <IParticleChannelMap.h>

Inheritance diagram for IParticleChannelMapW:
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List of all members.

Public Member Functions

virtual bool  SetUVVert (int particleIndex, const UVVert &value)=0
  sets all vertices of the particle have the same UVVert value.
virtual bool  SetUVVert (int particleIndex, const TabUVVert *tab)=0
  copies UVVert data to be texture mapping for the particle.
virtual bool  SetUVVert (Tab< int > &particleIndices, const UVVert &value)=0
  copies UVVert data to be a shared value with indices in "particleIndeces"
virtual bool  SetUVVert (Tab< int > &particleIndices, const TabUVVert *tab)=0
  copies UVVert data to be a shared value with indices in "particleIndeces"
virtual bool  SetUVVert (const UVVert &value)=0
  copies UVVert data to a global value for all particles
virtual bool  SetUVVert (const TabUVVert *tab)=0
  copies UVVert data to a global value for all particles
virtual bool  CopyUVVert (int fromParticle, int toParticle)=0
  copy UVVert data from fromParticle to toParticle
virtual bool  CopyUVVert (int fromParticle, Tab< int > &toParticles)=0
  copy UVVert data from fromParticle to toParticles
virtual bool  CopyUVVert (int fromParticle)=0
  copy UVVert data from fromParticle to all particles
virtual bool  SetTVFace (int particleIndex, const TabTVFace *tab)=0
  copies TVFace data to be texture facing for the particle.
virtual bool  SetTVFace (Tab< int > &particleIndices, const TabTVFace *tab)=0
  copies TVFace data to be a shared value with indices in "particleIndeces"
virtual bool  SetTVFace (const TabTVFace *tab)=0
  copies TVFace data to a global value for all particles
virtual bool  CopyTVFace (int fromParticle, int toParticle)=0
  copy TVFace data from fromParticle to toParticle
virtual bool  CopyTVFace (int fromParticle, Tab< int > &toParticles)=0
  copy TVFace data from fromParticle to toParticles
virtual bool  CopyTVFace (int fromParticle)=0
  copy TVFace data from fromParticle to all particles
virtual IObject GetUVVertChannel () const =0
  returns an object of TabUVVert channel
virtual IObject GetTVFaceChannel () const =0
  returns an object of TabTVFace channel
bool  SetMap (int particleIndex, const UVVert &value)
  sets all vertices of the particle have the same map value.
bool  SetMap (int particleIndex, const TabUVVert *tabUVVert, const TabTVFace *tabTVFace=NULL)
  copies map data to be texture mapping for the particle.
bool  SetMap (Tab< int > &particleIndices, const UVVert &value)
  copies map data to be a shared value with indices in "particleIndeces"
bool  SetMap (Tab< int > &particleIndices, const TabUVVert *tabUVVert, const TabTVFace *tabTVFace=NULL)
  copies map data to be a shared value with indices in "particleIndeces"
bool  SetMap (const UVVert &value)
  copies map data to a global value for all particles
bool  SetMap (const TabUVVert *tabUVVert, const TabTVFace *tabTVFace=NULL)
  copies map data to a global value for all particles
bool  CopyMap (int fromParticle, int toParticle)
  copy map data from fromParticle to toParticle
bool  CopyMap (int fromParticle, Tab< int > &toParticles)
  copy map data from fromParticle to toParticles
bool  CopyMap (int fromParticle)
  copy map data from fromParticle to all particles
FPInterfaceDesc GetDesc ()

IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW
IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW IParticleChannelMapW