IGameProperty Member List

This is the complete list of members for IGameProperty, including all inherited members.
GetIGameControl()=0IGameProperty [pure virtual]
GetMaxParamBlock()=0IGameProperty [pure virtual]
GetMaxParamBlock2()=0IGameProperty [pure virtual]
GetName()=0IGameProperty [pure virtual]
GetParamBlockIndex()IGameProperty
GetParamID()=0IGameProperty [pure virtual]
GetParamIndex()=0IGameProperty [pure virtual]
GetPropertyValue(float &f, TimeValue t=TIME_NegInfinity, bool p=false)=0IGameProperty [pure virtual]
GetPropertyValue(int &i, TimeValue t=TIME_NegInfinity)=0IGameProperty [pure virtual]
GetPropertyValue(Point3 &p, TimeValue t=TIME_NegInfinity)=0IGameProperty [pure virtual]
GetPropertyValue(Point4 &p, TimeValue t=TIME_NegInfinity)=0IGameProperty [pure virtual]
GetPropertyValue(const MCHAR *&v, TimeValue t=TIME_NegInfinity)=0IGameProperty [pure virtual]
GetType()=0IGameProperty [pure virtual]
IsParamBlock()=0IGameProperty [pure virtual]
IsParameterSupported()=0IGameProperty [pure virtual]
IsPBlock2()=0IGameProperty [pure virtual]
IsPropAnimated()=0IGameProperty [pure virtual]
operator delete(void *ptr)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
operator delete[](void *ptr)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
operator new[](size_t size)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
~IGameProperty()IGameProperty [inline, virtual]