IDxSceneManager Member List

This is the complete list of members for IDxSceneManager, including all inherited members.
DXEffectType enum nameIDxSceneManager
DXPassType enum nameIDxSceneManager
EnableDebugMode(bool onOff, MCHAR *outputPath, MCHAR *namePrefix)=0IDxSceneManager [pure virtual]
EnableSceneTraversal(bool state, IValidateNodeCallback *proc)=0IDxSceneManager [pure virtual]
EndScene(GraphicsWindow *gw)=0IDxSceneManager [pure virtual]
GetActivePassType()=0IDxSceneManager [pure virtual]
GetCurrentPassNumber()=0IDxSceneManager [pure virtual]
GetIDxSceneManager()IDxSceneManager [static]
GetNumberOfPasses()=0IDxSceneManager [pure virtual]
GetNumberOfSceneEffects(DXEffectType effectType=kPostEffect)=0IDxSceneManager [pure virtual]
GetSceneEffect(int index, DXEffectType effectType=kPostEffect)=0IDxSceneManager [pure virtual]
GetSceneRenderTarget(bool env=false, MCHAR *paramName=NULL)=0IDxSceneManager [pure virtual]
GetTransformManager()=0IDxSceneManager [pure virtual]
IsSceneEffectValid()=0IDxSceneManager [pure virtual]
kEnvEffect enum valueIDxSceneManager
kEnvironment enum valueIDxSceneManager
kEnvironmentLast enum valueIDxSceneManager
kPostEffect enum valueIDxSceneManager
kPreEffect enum valueIDxSceneManager
kStandard enum valueIDxSceneManager
operator delete(void *ptr)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
operator delete[](void *ptr)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
operator new[](size_t size)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
RemoveSceneEffect(int index, DXEffectType effectType=kPostEffect)=0IDxSceneManager [pure virtual]
ResetSceneEffects()=0IDxSceneManager [pure virtual]
SceneInitialize(GraphicsWindow *gw)=0IDxSceneManager [pure virtual]
SetSceneRenderTarget(LPDIRECT3DBASETEXTURE9 texture, MCHAR *paramName)=0IDxSceneManager [pure virtual]
StartScene(GraphicsWindow *gw)=0IDxSceneManager [pure virtual]
StoreSceneEffect(Mtl *dxMtl, DXEffectType effectType=kPostEffect, int numberOfPasses=0)=0IDxSceneManager [pure virtual]
StoreSceneEffect(Tab< Mtl * > &dxMtl)=0IDxSceneManager [pure virtual]
~IDxSceneManager()IDxSceneManager [inline, virtual]