IDX8VertexShader Member List

This is the complete list of members for IDX8VertexShader, including all inherited members.
AcquireInterface()BaseInterface [inline, virtual]
AddLine(ID3DGraphicsWindow *gw, DWORD *vert, int vis)=0IDX8VertexShader [pure virtual]
AddTriangle(ID3DGraphicsWindow *gw, DWORD index, int *edgeVis)=0IDX8VertexShader [pure virtual]
CanTryStrips()=0IDX8VertexShader [pure virtual]
CloneInterface(void *remapDir=NULL)BaseInterface [inline, virtual]
ConfirmDevice(ID3DGraphicsWindow *gw)=0IDX8VertexShader [pure virtual]
ConfirmPixelShader(IDX8PixelShader *pps)=0IDX8VertexShader [pure virtual]
DeleteInterface()BaseInterface [inline, virtual]
DrawLines(ID3DGraphicsWindow *gw)=0IDX8VertexShader [pure virtual]
DrawMeshStrips(ID3DGraphicsWindow *gw, MeshData *data)=0IDX8VertexShader [pure virtual]
DrawTriangles(ID3DGraphicsWindow *gw)=0IDX8VertexShader [pure virtual]
DrawWireMesh(ID3DGraphicsWindow *gw, WireMeshData *data)=0IDX8VertexShader [pure virtual]
EndLines(ID3DGraphicsWindow *gw, GFX_ESCAPE_FN fn)=0IDX8VertexShader [pure virtual]
EndTriangles(ID3DGraphicsWindow *gw, GFX_ESCAPE_FN fn)=0IDX8VertexShader [pure virtual]
GetID()IDX8VertexShader [inline, virtual]
GetInterface(Interface_ID id)BaseInterface [virtual]
GetNumMultiPass()=0IDX8VertexShader [pure virtual]
GetVertexShaderHandle(int numPass)=0IDX8VertexShader [pure virtual]
immediateRelease enum valueBaseInterface
Initialize(Mesh *mesh, INode *node)=0IVertexShader [pure virtual]
Initialize(MNMesh *mnmesh, INode *node)=0IVertexShader [pure virtual]
LifetimeControl()BaseInterface [inline, virtual]
LifetimeType enum nameBaseInterface
noRelease enum valueBaseInterface
IVertexShader::operator delete(void *ptr)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator delete(void *ptr, void *placement_ptr)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator new(size_t size)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
BaseInterface::operator new(size_t size)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator new(size_t size, void *placement_ptr)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
IVertexShader::operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size, unsigned long flags)MaxHeapOperators [static]
BaseInterface::operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperators [static]
RegisterNotifyCallback(InterfaceNotifyCallback *incb)BaseInterface [inline, virtual]
ReleaseInterface()BaseInterface [inline, virtual]
serverControlled enum valueBaseInterface
SetVertexShader(ID3DGraphicsWindow *gw, int numPass)=0IDX8VertexShader [pure virtual]
StartLines(ID3DGraphicsWindow *gw, WireMeshData *data)=0IDX8VertexShader [pure virtual]
StartTriangles(ID3DGraphicsWindow *gw, MeshFaceData *data)=0IDX8VertexShader [pure virtual]
UnRegisterNotifyCallback(InterfaceNotifyCallback *incb)BaseInterface [inline, virtual]
wantsRelease enum valueBaseInterface
~BaseInterface()BaseInterface [virtual]
~InterfaceServer()InterfaceServer [virtual]