Go to the source code of this file.
Classes |
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class | HWVertex |
This class is used to help with managing
hardware(hw) vertex buffer. More... |
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class | HWVertexBuffer |
This is a class that lets you create a hw
vertex buffer. More... |
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class | MeshVertex |
this is a class used to track mesh vertices
to hw vertices. More... |
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Namespaces |
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namespace | GFX_MESH |
Enumerations |
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enum | VertexType
{ kPos = 1, kNormal = 2, kVC0 = 4, kVC1 = 8, kUVW0 = 16, kUVW1 = 32, kUVW2 = 64, kUVW3 = 128, kUVW4 = 256, kUVW5 = 512, kUVW6 = 1024, kUVW7 = 2048, kBinormal = 4096, kTangent = 8192 } |
This enums list all our possible vertex components for our vertex vbuffer. More... |
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Variables |
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static const unsigned int | kMAX_COLORS = 2 |
This is the maximum number of supported
vertex color channels. |
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static const unsigned int | kMAX_TEXTURES = 8 |
This is the maximum number of supported uvw
mapping channels. |