reflects a stroke from one side of a mesh to the other, along
the specified axis.
Off: strokes are not
reflected.
X: strokes are reflected along
the world space X axis.
Y: strokes are reflected along
the world space Y axis.
Z: strokes are reflected along
the world space Z axis.
Local X: strokes are reflected
along the local space X axis.
Local Y: strokes are reflected
along the local space Y axis.
Local Z: strokes are reflected
along the local space Z axis.
Tangent: strokes are reflected
across the topological center line of a topologically symmetrical
model. To use tangent space mirroring on a mesh, you must first
identify the mesh's topological center by selecting two faces that
straddle the center line and then pressing Edit>Set Topological
Center. For meshes with n-sided faces this procedure needs to be
repeated on level1.