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Chapter 3, Project Management
User Configuration Settings



For any user, you can configure default settings. User settings are distributed among three Settings menus. Navigate through the User Configuration by clicking the following buttons.

Display & Interface button-- Select to configure the interface and display settings associated with this user. See Display & Interface Settings.

System & Menu button-- Select to configure the system, match options, assemble menu, and playout menu setting. See System & Menu Settings.

Tools button--Select to display the settings for the keyframe, animation, and dust tools. See Tools Settings.

Display & Interface Settings Top

Use the Display & Interface Settings page to configure the default display and interface settings for this user.

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  1. Mask Type option box
  1. User Template list

User Name field-- Enter your user name in this field. This name appears in the list of users after the user profile is saved.

Gain slider -- Use to adjust the white point value in the user interface.

Gamma slider -- Use to increase or decrease the gamma setting in the user interface.

Background slider -- Use to increase or decrease the background grey settings in the user interface.

Colour Circle Angle slider -- Use to increase or decrease the colour circle angle of the grading colour wheels.

Reset button (Interface group)-- Use to revert the gain, gamma, background, and colour circle angle back to their default settings.

GPU Auto Switch button-- Enable to allow Lustre to automatically switch to CPU processing for all features that are not GPU compatible.

Keep Image Position button--Enable to maintain the image position in the display when you access the Player. When disabled, the image centres itself in the Player when you hide the user interface.

Centre Storyboard View button--Enable to centre the selected shot in the Storyboard.

Centre Big Storyboard button--Enable to centre the selected shot when you are viewing the Storyboard in the large Storyboard view.

Grade Bin Magnifier button--Enable to magnify the thumbnail in the Grade bin when the mouse cursor is over a storage container.

Show Render Flag button--Enable to display the render flag in the upper-left corner of the screen.

Step slider--Use to set the value for one lab light.

HalfStep slider-- Use to Change the value for half a lab light.

Base slider--Sets the default value for your printer light settings (i.e., red, green, blue (RGB) values).

Inverse button-- Enable this button in the Printer Light group to invert the printer light density mode.

Reset button (Printer Light group)-- Click to revert the step, half step, base, and inverse settings to their default value.

Black slider--Defines the values of the lines set in the histogram and waveform monitor for black.

White slider-- Defines the values of the lines set in the histrogram and waveform monitor for white.

Mask Type option box-- Toggle to select how you wish to display your masks.

Select: To display masks:
Grayscale In grayscale by default.
Saturated In saturated by default.

GPU Compatibility button-- Key blurs and geometry blurs are processed differently depending on whether CPU processing or GPU acceleration is enabled. To ensure that they are always displayed identically, enable the GPU Compatibility button before you start work on keys, key blurs, and geometry blurs.

User Template field--Enter the name for the template you are creating. See Working with Templates.

Save button-- Click this button to save the user settings to the template named in the User Template field.

Load button-- Loads the user template selected in the User Template list.

Delete button-- Deletes the user template you have selected in the User Template list after you select a template in the Template name list.

User Template list-- Displays a list of all the user templates which have been created for Lustre. Select user template from this list before loading or deleting the selected template.

System & Menu Settings Top

Use the System & Menu Settings page to configure system, match grade, assemble, and playout settings for this user.

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  1. Scene Consistency option box
  1. Change Shot option box
  1. XML Tag Options list

Autosave slider-- Use to define, in minutes, the frequency with which Lustre automatically saves a backup of the grade and cut you are working on.

Scene Consistency option box-- Toggle to verify inconsistencies in the file metadata when loading.

Select: To:
AutoCheck Check the cut files when loading to look for inconsistencies in the metadata. Results are printed out to the console window.
AutoRepair Perform the same task as above but additionally, to repair all inconsistencies.
None Disable the Scene Consistency function in Lustre.

Auto Reparse button-- Enable to force Lustre to reparse the project structure and source material at start-up.

Print View Reparse button-- Enable to have Lustre reparse the project structure and source material in Print View.

History button-- Enable to save a history file for each grade whenever you save the grade.

Backup button-- Enable to save a copy of all metadata on the system disk into the Lustre home install directory.

Change Shot option box-- Toggle to define the change operation settings.

Select: To:
Do Force a Do operation after changing the shot.
DoAndClearUndo Force a Do operation and flush the undo buffer after changing the shot.
None Not force a Do operation nor flush the undo buffer after changing the shot.
ClearUndo Flush the undo buffer after changing the shot.

Keep Current Grade button-- Enable to configure Lustre not to remove a current grade from memory when loading a scene.

Editing While Grading button-- Enable to make editing hot keys available when you are in the colour grading menus.

Auto Cleanup button-- Enable to automatically perform cleanup during an EDL assembly. When Lustre performs an EDL cleanup, it arranges EDL events according to record timecode and deletes problematic events. For example, if an EDL has two events with conflicting timecodes, the event with the lower number is deleted during cleanup.

Auto Match button-- Enable to automatically match EDL event timecodes to available shot timecodes in the Shot bin during assembly.

Match Grade button-- Enable to apply the current grade settings to a new assembled timeline without having to create a new cut file and use the Change Cut option.

To Layer button-- Enable to assemble a cut to a new layer above the existing layer(s) in the currently loaded cut. This features is disabled by default.

Dissolve button-- Enable to include all dissolves in the EDL. If this button is disabled, dissolves are not part of a timeline after the EDL assembly.

Use DPX Reel button-- Enable to match the EDL reel name to the reel name in the DPX header during an EDL assembly.

UID button-- Enable to configure matching to be based on the shot's unique ID during EDL assembly.

Source button-- Enable to configure the matching to be based on the source data, such as a shot's source timecode, during an EDL assembly.

Record button-- Enable to configure the matching to be based on the record data, such as an EDL's record timecode, during an EDL assembly.

Custom button-- Enable to use one of the cut file's metadata as matching criteria during EDL assembly.

XML Tag Options list-- Select one of the cut file's metadata from this list to use as a matching criteria during an EDL assembly. You must enable the Custom button before performing this operation.

Bars Length slider-- Use the slider to define the default minimum colour bars length when recording in Record mode.

Black Length slider-- Use the slider to define the default black length time when recording in Record mode.

Slave Render Online button-- Enable to connect to the Slave Render server as it is defined in the init.config file. Once this feature is enabled, you can enable or disable Slave Renderer from the Render > Slave Render menu.

Open Home At Start button-- Enable to set the file browser to display the contents of your project's Scans Full directory at start-up.

Panel Setup File field-- Enter the file path of the control panel rules file or browse and enter a new path for this file. The default path for this file is the User folder of the application. For information about defining paths, see Browsing for Paths.

Reference Image field-- Enter the path of the reference image or browse and enter a new path for this file. Then, after loading the project and launching the application, you can press Shift+K to load the image into the single file system for reference and then view the image by pressing L. For information about defining paths, see Browsing for Paths.

Tools Settings Top

Use the Tools Settings page to configure keyframe interpolation, animation, and dust settings for this user.

Note: The settings in the All Tools sub-group do not affect tools in the Colour > Grading menu.

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All Tools Linear button--Enable to use a linear default interpolation for all tools. The linear interpolation joins keyframes with a straight line. This affects all parameters (other than the input and output primary grading) in the Colour menu.

All Tools Bezier button--Enable to make the default interpolation for all tools to be Bezier. The bezier interpolation produces a smooth curve with a smooth transition between keyframes and each keyframe on the curve has tangent handles. This affects all parameters (other than the input and output primary grading) that are in the Colour menu.

All Tools Constant button--Enable to use a constant default interpolation for all tools. Constant interpolation produces a square curve. This affects all parameters (other than the input and output primary grading) in the Colour menu.

Primary Tools Linear button--Enable to use a linear default interpolation for all primary grading tools. The linear interpolation joins keyframes with a straight line. This affects all parameters within the Colour menu for input and output primary grading.

Primary Tools Bezier button--Enable to make the default interpolation for primary grading tools to be Bezier. The bezier interpolation produces a smooth curve with a smooth transition between keyframes and each keyframe on the curve has tangent handles. This affects all parameters within the Colour menu for input and output primary grading.

Primary Tools Constant button--Enable to use a constant default interpolation for all tools. Constant interpolation produces a square curve. This affects all parameters within the Colour menu for input and output primary grading.

ACS Animation System button--Enable to configure Lustre to automatically move the first or last key whenever a keyed parameter is moved. This option is enabled by default.

Manual Auto Key button--Enable to set the Auto Key state to On when moving from shot to shot while grading. Disable this feature so the Auto Key state is disabled. This option is disabled by default.

Hide Inactive Curves button--Enable to hide curves that are not in use. Hiding inactive curves can make it easier for you to manage your keyframes and modify your animations. This option is disabled by default.

Autoscroll Playback button--Enable to configure Lustre's default behaviour to scroll automatically when the positioner plays off the far right edge of the Channel Editor (or the far left edge when playing backward). This option is disabled by default.

Hide Inactive Tangents button--Enable to hide tangent handles for keyframes that are not selected. This option is enabled by default.

Lock Keyframe Move button--Enable to allow only vertical movement when dragging a keyframe. This option is enabled by default.

Contrast slider--Use to set the amount of contrast used to find dust during automatic analysis. Low contrast values cause the algorithm to accept low colour value differences between corresponding pixels on the current, previous, and next frames. Therefore, low values result in more complete removal of the artefact. However, if the contrast is set lower than actually needed, adjacent pixels are modified more than actually required to remove the dust.

Grow slider--Use to control the number of pixels around the pixels detected by Lustre.

Soft Edge slider--Use to soften the stroke of the pixels specified by the Grow slider in order to replicate a natural paint stroke. This option is set to 66 by default.

Load Dust Data button-- Enable to load the dust removal metadata after you have already loaded the grade. This option is enabled by default.

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