Autodesk Maya LT 2016 Service Pack 2 发行说明

 
 
 

感谢您下载 Autodesk® Maya LT™ 2016 Service Pack 2。

本文档介绍关于 Autodesk Maya LT 的已知限制和重要信息。强烈建议您先通读此文档,然后再安装此版本。

目录

重要说明

修复的内容

功能限制

其他资源

重要说明

此部分介绍关于本产品的重要安装信息:

修复的内容

一般功能

问题编号 描述
MAYA-44677 Game Exporter: FBX Review on Mac - error with folder not found if FBX Review has never been launched
MAYA-54273 Game Exporter does not find FBX Review on Mac
MAYA-53131 Game Exporter fixes related to UI organization and default settings
MAYA-54044 Game Exporter: Provide clearer error messages when export fails
MAYA-47723 Crash due to namespace merging when importing FBX from MotionBuilder
MAYA-49892 View > Image Plane > Import Movie not working in Maya LT
MAYA-51551 Bug when renaming multi-attributes
MAYA-53385 HIK Rename Character tool only changes name of character in Outliner once
MAYA-54431 Maya LT does not respect Set Preferred Preset in Viewport 2.0 settings
MAYA-54943 LOD - When duplicating a sub group the LOD Group does not update

动画

问题编号 描述
MAYA-16724 Playback is not as fast as expected when all rigs hidden
MAYA-51394 Maya fails to create Motion Trail on a simple sphere
MAYA-52178 Performance: Hide on playback not giving same performance as turning off visibility
MAYA-52252 Performance: softMod GPU override doesn't support per vertex weights
MAYA-52313 Performance: Zooming causes mesh to disappear
MAYA-52430 Performance: Shadows don't properly update with EM and Viewport 2.0
MAYA-55207 Graph Editor: Pivot point is incorrect when scaling normalized curves
MAYA-56465 Opening Maya with Autokey enabled hangs Maya while loading files and scrubbing
MAYA-8632 Blendshape targets in Channel Box not permitting multiple target attribute selections to be used with virtual slider

建模

问题编号 描述
MAYA-35035 Bevel: Beveling edges connected to other edges that aren’t perpendicular gives bad results
MAYA-40032 Bevel: Creates skewed geometry in beta user's example scene
MAYA-44278 Bevel: Crash beveling edges after merging vertices to center
MAYA-45885 Bevel: Bevel on cube with many divisions is skewing
MAYA-49847 Bevel: Beveling split edges causes problems
MAYA-50806 Bevel: Edge selection is all over the place after bevel
MAYA-51400 Bevel: Bevel roundness is broken
MAYA-51530 Bevel: Fraction not working as expected
MAYA-51887 Bevel: Bevel does not bevel specific edge in simple scenario
MAYA-52095 Bevel: Bevel issue with crisscrossing edges
MAYA-52441 Bevel: Bevel problem when increasing segment count
MAYA-53447 Bevel: Bevel is not connecting an edge
MAYA-53483 Bevel: Bevel vertex offset is incorrect around vertices with high valence and a single bevel edge
MAYA-53566 Bevel: Bevel hole triangulated when it shouldn't be
MAYA-53602 Bevel: Disappearing Geometry with Bevel Tool
MAYA-53621 Bevel: Bevel fails on n-sided polys
MAYA-53930 Bevel: Bevel produces an overlapping face
MAYA-54476 Bevel: Beveling certain geometry creates non planar faces
MAYA-52156 Grab UV and Pin UV tool are missing from UV editor right-click menu
MAYA-53610 Performing Poly Smooth while in Sculpting Tool causes problems
MAYA-48630 Editing blend shape targets using the scale tool and symmetry causes problems
MAYA-50824 Freeze brush not working properly with pen pressure + surface falloff
MAYA-50995 Deleting part edges of smoothed mesh will crash
MAYA-51026 Screen pixel performance drop in Volume falloff
MAYA-51029 While in UV Editor, Soft Select doesn't work on any other components than UVs
MAYA-51184 Grab brush's Grab silhouette doesn't work properly with Volume or Surface falloff
MAYA-43256 Mac: Multi-cut cut line is drawn on mouse up or when dragging
MAYA-47328 Mac OS X : Stamp thumbnail sometimes does not display in the sculpt tool settings window
MAYA-53479 Component axis orientation sometimes incorrect on rotated or non-uniformly scaled objects
MAYA-53926 Increasing segments moves UVs to -1 -1

渲染

问题编号 描述
MAYA-49394 Shaderball swatch without file texture doesn't update with Color Management preference settings
MAYA-50529 Quitting Maya with docked Hypershade windows open will not restore the docked windows after relaunch
MAYA-50549 Changing Node Editor tabs or re-opening Hypershade switches the Material Viewer display to the selected node if an upstream node is selected
MAYA-50854

The Color Management setting does not update after loading a policy that enables Color Management

MAYA-51087 Hardware Material Viewer is always active and causes unnecessary VP2 processing (slow down)
MAYA-51552 After deleting a connection in the Hypershade, user has to hit undo twice for connection to reappear
MAYA-51604 Texture Baking View: Preview Selected Objects Only operates on all objects
MAYA-51829 Texture-centric UV linking does not work with Hypershade open
MAYA-51999 Color Management is turned off after deleting custom transform and cancelling preference dialog.
MAYA-55845 Closing Hypershade with ShaderFX window open causes crash

Viewport2.0

问题编号 描述
MAYA-17905

FootPrint node shaded display is incorrect

MAYA-31779

Mac with Wacom Pen: viewport FPS much slower during manipulation with help line

MAYA-50042

Image sequence fails to load with image names like image<f>.<ext>

MAYA-50891

OpenSubdiv smoothed geometry in Viewport 2.0 Core Profile is covered in cross-hatched artifacts

MAYA-50931

Cannot point snap to geometry when Core Profile on (move snap with middle-click to curve fails)

MAYA-51094

Crash adjusting subdivision on extruded faces that are isolated

MAYA-51437

Incorrect intersection point computation in SW selection mode when all points are in selection region

MAYA-51818

Pivot edit mode in OpenGLCore Profile Curve & Point snap problems

MAYA-52549

Motion Trail: Viewport 2.0 sorting issue when show frame markers are enabled

MAYA-53185

Pause and stutter on every start of playback

MAYA-53869

Framing locator with no bounding box confuses perspective layout

功能限制

对于 Maya LT 2016 的任何已知限制和解决方案在初始 Maya LT 2016 发行说明中进行了描述。(请参见以下链接。)

其他资源

所有发行说明适用于 Maya LT 2016,网址为:http://www.autodesk.com/mayalt-releasenotes

在以下位置查找 Maya LT 的学习资源http://www.autodesk.com/mayalt-learningpath

在以下位置查找支持和疑难解答资源:http://www.autodesk.com/products/maya-lt/support

要获得运行 Maya LT 的最新认证硬件列表(包括图形卡),请参见“认证硬件”工具:http://www.autodesk.com/hardware

在以下位置查找 Maya LT 2016 的最低系统要求http://www.autodesk.com/mayalt-systemreq-2016-chs

客户参与计划 (CIP)

第一次启动 Maya LT 时,将显示“客户参与计划”(Customer Involvement Program) 对话框。如果选择参加客户参与计划,Maya LT 将自动向 Autodesk 发送以下信息:系统配置、最常用的功能、您遇到的所有问题,以及有助于确定产品未来发展方向的其他信息。有关详细信息,请参见 http://www.autodesk.com/cip

客户错误报告 (CER)

产品用户提交的客户错误报告(CER)可有力帮助我们提高 Maya LT 的稳定性。我们非常感谢您花时间填写这些报告,我们希望您提供尽可能多的有关在发生错误时您所执行操作的详细信息。这些详细信息极大地提高了报告的价值,Autodesk Maya LT 工程团队非常感谢您提供了这些信息。

有关 CER 的详细信息,请参见 http://www.autodesk.com/cer

Autodesk, Backburner, FBX, Maya, Maya LT, MotionBuilder, Mudbox, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

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