感谢您下载 Autodesk® Maya LT™ 2016 Extension 2 + Service Pack 4。
本文档介绍关于 Autodesk Maya LT 的已知限制和重要信息。强烈建议您先通读此文档,然后再安装此版本。
错误编号 | 说明 |
---|---|
动画 | |
MAYA-62970 | Graph Editor with normalize mode has display issues |
MAYA-62722 | Crash in parallel evaluation mode |
MAYA-60667 | Performance issue with Editable Motion Trails and animation layers |
MAYA-55220 | Free image planes lose animated texture when duplicated with input graph |
MAYA-61467 | (Windows) Playblast temporary files are not removed |
FBX | |
MAYA-61812 | FBX plugin has lost support for DX11 shader |
MAYA-57630 | Game Exporter and FBX Export should not change the scene modified state when exporting |
MAYA-51652 | FBX Export does not support export of custom attributes driven by other custom attributes |
建模 | |
MAYA-61637 | Create LOD Group is causing crash on exit |
MAYA-61023 | Adjusting UVs in UV Editor causes a crash |
渲染 | |
MAYA-61988 | Hypershade is very slow to open if a large hierarchy is selected when it's launched |
MAYA-60298 | Selecting shape node with same name in different group causes Hypershade error |
MAYA-58258 | Performance regression with Motion Blur |
MAYA-57577 | Crash when switching presets in the Hypershade |
MAYA-61465 | Crash when switching parent material in a docked Attribute Editor |
ShaderFX | |
MAYA-60954 | Renaming or editing a node which was exposed as a material input causes a crash |
Turtle | |
MAYA-61762 | Default baking values need to be adjusted to improve quality of result |
用户界面 | |
MAYA-63506 | Deleting a bookmark in the Node Editor affects per component shading |
MAYA-62501 | Marking menu appears unexpectedly with a simple click |
MAYA-36493 | (Mac OS X) Click release mouse event has a lag when dragging from viewport on top of attribute |
视口(Viewport) | |
MAYA-61790 | Walk Tool doesn't work in Z-Up |
MAYA-55644 | Screen-space Ambient Occlusion + MSAA makes the grid visible through geometry |
MAYA-62760 | Motion Blur or DOF + MSAA makes the grid visible through geometry |
MAYA-62049 | Color management using OCIO slows down viewport performance |
MAYA-39908 | (Mac OS X) Drag selection makes viewport go black (Open Sub-D) |
如果任何选定的网格不是顶级变换的唯一子对象,则使用“编辑 > LOD (细节级别) > 生成 LOD 网格”(Edit > LOD (Level of Detail) > Generate LOD Meshes)创建 LOD 组将失败。如果您现在具有 lodGroup 层次,则当 LOD_0 节点下的任何网格不是变换(父对象为 LOD_0)的唯一子对象时,该操作将失败。
解决方法:要从多个网格生成较低分辨率的网格,每个选定网格必须是顶级变换的唯一子对象。将网格直接置于平面层次中的 LOD_0 节点下,每个网格的父对象作为 LOD_0 的直接子对象。
同样,要从现有 LOD 层次重新生成较低分辨率的网格,每个网格必须是父变换的唯一子对象,并且该变换必须是 LOD_0 的直接子对象。
如果删除网格历史 (Alt + Shift + D),然后冻结其变换(修改 > 冻结变换(Modify > Freeze Transformations)),则当使用“编辑 > LOD (细节级别) > 生成 LOD 网格”(Edit > LOD (Level of Detail) > Generate LOD Meshes)生成较低分辨率的网格时,可能会导致变形的较低分辨率网格。
解决方案:1. 反转操作顺序,先冻结变换,然后再删除历史。2. 将冻结的网格导出为 FBX 文件,然后将其导入,再应用“编辑 > LOD (细节级别) > 生成 LOD 网格”(Edit > LOD (Level of Detail) > Generate LOD Meshes)。
导出为 FBX 时,如果启用“三角化”(Triangulate)选项,可能会损坏场景(破坏着色)。如果您先删除历史,然后再导出包含每个组件着色的对象,则会发生这种情况。
解决方案:1. 先保存场景,再执行 FBX 导出,然后重新打开场景(无需再次保存)。2. 避免使用 FBX“三角化”(Triangulate)选项,改用“网格 > 三角化”(Mesh > Triangulate)。
所有发行说明适用于 Maya LT 2016,网址为:http://www.autodesk.com/mayalt-releasenotes
在以下位置查找 Maya LT 的学习资源:http://www.autodesk.com/mayalt-learningpath
在以下位置查找支持和疑难解答资源:http://www.autodesk.com/products/maya-lt/support
要获得运行 Maya LT 的最新认证硬件列表(包括图形卡),请参见“认证硬件”工具:http://www.autodesk.com/hardware
在以下位置查找 Maya LT 2016 的最低系统要求:http://www.autodesk.com/mayalt-systemreq-2016-chs
第一次启动 Maya LT 时,将显示“客户参与计划”(Customer Involvement Program) 对话框。如果选择参加客户参与计划,Maya LT 将自动向 Autodesk 发送以下信息:系统配置、最常用的功能、您遇到的所有问题,以及有助于确定产品未来发展方向的其他信息。有关详细信息,请参见 http://www.autodesk.com/cip。
产品用户提交的客户错误报告(CER)可有力帮助我们提高 Maya LT 的稳定性。我们非常感谢您花时间填写这些报告,我们希望您提供尽可能多的有关在发生错误时您所执行操作的详细信息。这些详细信息极大地提高了报告的价值,Autodesk Maya LT 工程团队非常感谢您提供了这些信息。
有关 CER 的详细信息,请参见 http://www.autodesk.com/cer。
Autodesk, Backburner, FBX, Maya, Maya LT, MotionBuilder, Mudbox, Softimage, and 3ds Max are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.