rigidConstraint node
This node contains the attributes for the rigid constraints. These constraints can
only be used with rigid bodies. The constraints include nail, pin, hinge, spring,
and barrier.
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For a constraint between a pair of rigid bodies, this lets you choose where Maya recreates
a constraint after you turn it on again. Select one of the following:
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Recreates the constraint at the original distance and orientation from the first of
the two rigid bodies you selected when you created the constraint.
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Recreates the constraint at the original distance and orientation from the second
of the two rigid bodies you selected when you created the constraint.
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Recreates the constraint at the midpoint between the two rigid bodies.
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Lets you specify the position in the , , and boxes. These attributes are dim unless you turn on .