Project Configuration

 
 
 

Projects are a means of organizing work performed in Lustre, as well as the directories where the original footage and rendered files are stored. A project typically corresponds to an entire creative piece, such as a film or commercial.

All the work you do in Lustre is non-destructive. Operations performed on the footage are saved as metadata, separate from the original footage. A render permanently applies operations to a copy of the original footage.

When creating a project, you specify a main project directory—known as Project Home—in which all metadata files for the project are stored. You can store footage and render files in sub-directories of the Project Home or in another location. If you store footage and renders outside the Project Home, you must specify the location when you define the project.

NoteBefore creating a project, you must have a good idea of how you will structure your data directories. See Recommended Directory Structure for Projects.

You can configure the following default settings for your project:

NoteRender Naming Settings are exclusive to Lustre 2012 Extension 1.
Select: To configure:
Project The name and location of the project. See Project Settings.
Calibration Default system calibration settings and define the default LUTs for a project. See Calibration Settings.
Rendering Default rendering settings for a project. See Rendering Settings.
Render Naming Default render naming settings for a project. See Render Naming Settings.
Engineering Default video and graphics settings for a project. See Engineering Settings.
Network Rendering Default Backburner/Burn®, Slave Renderer, and Wiretap directory paths and settings for a project. See Network Rendering Settings.