# Copyright 2009 Autodesk, Inc.  All rights reserved.
# Use of this software is subject to the terms of the Autodesk license agreement 
# provided at the time of installation or download, or which otherwise accompanies
# this software in either electronic or hard copy form.
#
# Topic: FBApplication.CurrentCharacter, FBCharacter.GotoStancePose
#

from pyfbsdk import FBApplication, FBCharacter, FBMessageBox, FBSystem

# Set the current character in stance pose, adding an undo transaction
# and including character extensions.
CurrentChar = FBApplication().CurrentCharacter
if CurrentChar!=None:
    CurrentChar.GoToStancePose( True, True );
else:
    FBMessageBox("Character","There is no current Character in the scene", "Ok")

# Cleanup everything.
del( FBApplication )