How the texture is used.
Public Attributes |
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kFBTextureUseColor | |
standard color type, work with material.
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kFBTextureUseShadowMap | |
Shadow Map, work with model. |
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kFBTextureUseLightMap | |
Light Map, work with model. |
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kFBTextureUseSphericalReflexionMap | |
Spherical Reflexion Map, work with model.
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kFBTextureUseSphereReflexionMap | |
Sphere Reflexion Map, work with model.
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kFBTextureUseBumpNormalMap | |
Bump Normal Map, work with model. |
standard color type, work with material.
Shadow Map, work with model.
Light Map, work with model.
Spherical Reflexion Map, work with model.
Sphere Reflexion Map, work with model.
Bump Normal Map, work with model.