FBPatch Member List

This is the complete list of members for FBPatch, including all inherited members.
FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch FBPatch
BeginChange() FBPlug
ClassName() FBComponent
Components FBComponent
ConnectAt(FBPlug pSrc, int pSrc_DstIndex, FBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDst(FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectDstAt(int pSrc_DstIndex, FBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrc(FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ConnectSrcAt(int pDst_SrcIndex, FBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) FBPlug
ControlPointsBegin() FBPatch
ControlPointsEnd() FBPatch
DisableObjectFlags(FBObjectFlag pFlags) FBComponent
DisconnectAllDst() FBPlug
DisconnectAllSrc() FBPlug
DisconnectDst(FBPlug pDst) FBPlug
DisconnectDstAt(int pIndex) FBPlug
DisconnectSrc(FBPlug pSrc) FBPlug
DisconnectSrcAt(int pIndex) FBPlug
EnableObjectFlags(FBObjectFlag pFlags) FBComponent
EndChange() FBPlug
FBComponent() FBComponent
FBCreate() FBComponent
FBDelete() FBComponent
FBDestroy() FBComponent
FBGeometry(str pName) FBGeometry
FBPatch(str pName) FBPatch
FBPlug() FBPlug
FBSurface(str pName) FBSurface
GeometryBegin() FBGeometry
GeometryEnd() FBGeometry
GetControlPoint(int pIndex, float pX, float pY, float pZ, float pW) FBSurface
GetDst(int pIndex) FBPlug
GetDstCount() FBPlug
GetDstType(int pIndex) FBPlug
GetObjectFlags() FBComponent
GetObjectStatus(FBObjectStatus pStatus) FBComponent
GetOwned(int pIndex) FBPlug
GetOwnedCount() FBPlug
GetOwner() FBPlug
GetOwnerCount() FBPlug
GetSrc(int pIndex) FBPlug
GetSrcCount() FBPlug
GetSrcType(int pIndex) FBPlug
GetSurfaceCapped(int pUorV, int pDirection) FBSurface
HardSelect() FBComponent
HasObjectFlags(FBObjectFlag pFlags) FBComponent
Is(int pTypeId) FBComponent
IsSDKComponent() FBPlug
LongName FBComponent
MoveSrcAt(int pIndex, int pAtIndex) FBPlug
MoveSrcAt(FBPlug pSrc, FBPlug pAtSrc) FBPlug
Name FBComponent
Parents FBComponent
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) FBComponent
PropertyAdd(FBProperty Property) FBComponent
PropertyCreate(str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) FBComponent
PropertyList FBComponent
PropertyRemove(FBProperty Property) FBComponent
ReplaceDstAt(int pIndex, FBPlug pDst) FBPlug
ReplaceSrcAt(int pIndex, FBPlug pSrc) FBPlug
Selected FBComponent
SetControlPoint(int pIndex, float pX, float pY, float pZ, float pW) FBSurface
SetObjectFlags(FBObjectFlag pFlags) FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue) FBComponent
ShapeAdd(str pName) FBGeometry
ShapeClearAll() FBGeometry
ShapeGetCount() FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff) FBGeometry
ShapeGetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff, FBNormal pNormalDiff) FBGeometry
ShapeGetName(int pShapeIdx) FBGeometry
ShapeInit(int pShapeIdx, int pDiffSize, bool pWithNormal=False) FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff) FBGeometry
ShapeSetDiffPoint(int pShapeIdx, int pDiffIndex, int pOriIndex, FBVertex pPosDiff, FBNormal pNormalDiff) FBGeometry
SurfaceBegin() FBPatch
SurfaceEditBegin() FBPatch
SurfaceEditEnd() FBPatch
SurfaceEnd() FBPatch
SurfaceMode FBSurface
SwapSrc(int pIndexA, int pIndexB) FBPlug
VertexAdd(FBVertex pVertex) FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal) FBGeometry
VertexAdd(FBVertex pVertex, FBNormal pNormal, FBUV pUV) FBGeometry
VertexAdd(float px, float py, float pz) FBGeometry
VertexAdd(float px, float py, float pz, float nx, float ny, float nz) FBGeometry
VertexAdd(float px, float py, float pz, float nx, float ny, float nz, float UVu, float UVv) FBGeometry
VertexClear() FBGeometry
VertexCount() FBGeometry
VertexGet(int pIndex) FBGeometry
VertexGetSelected(int pU, int pV) FBSurface
pyfbsdk::FBGeometry::VertexGetSelected(int pIndex) FBGeometry
VertexGetTransformable(int pU, int pV) FBSurface
pyfbsdk::FBGeometry::VertexGetTransformable(int pIndex) FBGeometry
VertexGetVisible(int pU, int pV) FBSurface
pyfbsdk::FBGeometry::VertexGetVisible(int pIndex) FBGeometry
VertexInit(int pSize, bool pResize, bool pInitUV=True) FBGeometry
VertexNormalGet(int pIndex=-1) FBGeometry
VertexNormalSet(FBNormal pVertex, int pIndex=-1) FBGeometry
VertexNormalSet(float px, float py, float pz, int pIndex=-1) FBGeometry
VertexSet(FBVertex pVertex, int pIndex=-1) FBGeometry
VertexSet(float px, float py, float pz, int pIndex=-1) FBGeometry
VertexSetSelected(int pU, int pV, bool pState) FBSurface
pyfbsdk::FBGeometry::VertexSetSelected(int pIndex, bool pState) FBGeometry
VertexSetVisible(int pU, int pV, bool pState) FBSurface
pyfbsdk::FBGeometry::VertexSetVisible(int pIndex, bool pState) FBGeometry
VertexUVGet(int pIndex=-1) FBGeometry
VertexUVSet(FBUV pUV, int pIndex=-1) FBGeometry
VertexUVSet(float pU, float pV, int pIndex=-1) FBGeometry

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