FBBatchOptions Class Reference

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Inheritance diagram for FBBatchOptions:
Inheritance graph
[legend]

List of all members.


Detailed Description

Option parameters for the batch process.

Public Member Functions

  FBBatchOptions ()
  Constructor.

Public Attributes

FBBatchFileFormat  InputFileFormat
  Read Write Property: File format of the input files.
FBBatchFileFormat  OutputFileFormat
  Read Write Property: File format of the output files.
FBBatchProcessType  ProcessType
  Read Write Property: What process should be done? Load, Save or Both.
str  InputDirectory
  Read Write Property: The directory containning the input files.
str  OutputDirectory
  Read Write Property: The directory containning the output files.
str  SkeletonFile
  Read Write Property: The Skeleton file (for Acclaim AMC files).
FBCharacter  Character
  Read Write Property: The character to receive the animation.
bool  StartAnimationAtZero
  Read Write Property: Set the time of all loaded files to 0.
bool  FrameAnimation
  Read Write Property: Set timeline start and end time to corespond with the start and end of animation.
bool  OverwriteScaling
  Read Write Property: Set the scaling to a default setting of 1.0.
bool  KeepDummyBones
  Read Write Property: To keep dummy bones.
bool  WriteRate
  Read Write Property: Write frame rate in Acclaim AMC files.
bool  WriteTranslation
  Read Write Property: Write translation animation data included with Acclaim AMC files.
bool  PlotToCharacter
  Read Write Property: To plot the animation on the character.
bool  PlotToControlSet
  Read Write Property: To plot the animation on the control set.
bool  UseSingleTake
  Read Write Property: Use only one take to convert all files.
bool  UseBatchSuffix
  Read Write Property: Add a batch suffix to the name of the files.
bool  KeepCharacterConstraint
  Read Write Property: To keep the character constaint when saving.
FBBatchOnTakeExist  OnTakeExistAction
  Read Write Property: Action to perform when a take already exist while in a batch process.
FBBatchOnContainsBatchTakes  OnContainsBatchTakesAction
  Read Write Property: Action to perform when a scene already contains batch takes while in a batch process.

Constructor & Destructor Documentation

FBBatchOptions (  ) 

Constructor.


Member Data Documentation

FBBatchFileFormat InputFileFormat

Read Write Property: File format of the input files.

FBBatchFileFormat OutputFileFormat

Read Write Property: File format of the output files.

FBBatchProcessType ProcessType

Read Write Property: What process should be done? Load, Save or Both.

str InputDirectory

Read Write Property: The directory containning the input files.

str OutputDirectory

Read Write Property: The directory containning the output files.

str SkeletonFile

Read Write Property: The Skeleton file (for Acclaim AMC files).

FBCharacter Character

Read Write Property: The character to receive the animation.

bool StartAnimationAtZero

Read Write Property: Set the time of all loaded files to 0.

bool FrameAnimation

Read Write Property: Set timeline start and end time to corespond with the start and end of animation.

bool OverwriteScaling

Read Write Property: Set the scaling to a default setting of 1.0.

bool KeepDummyBones

Read Write Property: To keep dummy bones.

bool WriteRate

Read Write Property: Write frame rate in Acclaim AMC files.

bool WriteTranslation

Read Write Property: Write translation animation data included with Acclaim AMC files.

bool PlotToCharacter

Read Write Property: To plot the animation on the character.

bool PlotToControlSet

Read Write Property: To plot the animation on the control set.

bool UseSingleTake

Read Write Property: Use only one take to convert all files.

bool UseBatchSuffix

Read Write Property: Add a batch suffix to the name of the files.

bool KeepCharacterConstraint

Read Write Property: To keep the character constaint when saving.

FBBatchOnTakeExist OnTakeExistAction

Read Write Property: Action to perform when a take already exist while in a batch process.

FBBatchOnContainsBatchTakes OnContainsBatchTakesAction

Read Write Property: Action to perform when a scene already contains batch takes while in a batch process.


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