Qualification of Maya 7.0/7.0.1 on Mac OS X

Last updated: June.20, 2006

Products Version Software Date
Maya Complete/Unlimited 7.0 200507192211
Maya Complete/Unlimited 7.0.1 200511181725

General Configuration

In order to determine whether your system is qualified to run Maya and mental ray for Maya, you must have a qualified processor, operating system, graphics card, and official Apple-supplied graphics driver. See the following sections.

As well, you must meet other requirements such as:

General disclaimers:


Information for specific Mac OS X versions

How to tell which version of Mac OS X is installed: Select "About this Mac" in the Apple menu. The general OS version number will be just below the logo; e.g., Version 10.3.6.
To find the precise build number, click the version text. It will change to the build number; e.g., Build 7M34. (Occasionally Apple will release slightly different Versions with the same version number but which may behave differently. It may only be possible to identify the OS version by the build number.)

Mac OS X version Notes
10.4.6 Maya 7.0 has been tested on Mac OS X 10.4.6 as indicated below.
10.4.3 Maya 7.0 IS NOT qualified on systems using an Nvidia GF4Ti graphics cards and higher. A problem exists where the Trax editor and Dopesheet editor do not draw properly and can lead to a kernel panic. DO NOT upgrade to 10.4.3 at this time if you have an Nvidia GF4Ti graphics card or higher. We are working with Apple to get this issue resolved as soon as possible.
10.4.2 Maya 7.0 is qualified for use with OS X 10.4.2 as indicated below.
10.3.9 Maya 7.0 has been tested on Mac OS X 10.3.9 as indicated below.
10.3.5 and earlier Maya 7.0 has not been significantly tested on Mac OS X prior to 10.3.6 and while it may be possible to use Maya successfully on earlier versions of Mac OS X, Alias cannot guarantee the performance or behavior. Please refer to the Maya 6.5 and 6.0 qualification charts for general guidance, but we cannot guarantee that Maya 7.0 will behave identically.

 


System and Graphics


System Tested
Any G3
No
Power Mac G4
(PCI Graphics)
Single 350MHz
Single 400MHz
No
Power Mac G4
(AGP Graphics)
Single 350MHz
Single 400MHz
Single 450MHz
No
Power Mac G4
(Gigabit Ethernet)
Single 400MHz
Dual 450MHz
Dual 500MHz
No
Power Mac G4
(Digital Audio)
Single 466MHz
Single 533MHz
Single 667MHz
Single 733MHz
Dual 533MHz
No
Power Mac G4
(QuickSilver)
Single 733MHz
Single 867MHz
Dual 800MHz
No
Power Mac G4
(QuickSilver 2002)
Single 800MHz
Single 933MHz
Dual 1.0 GHz
No
Power Mac G4
(Mirrored Drive Doors)
Dual 867MHz
Dual 1.0 GHz
Dual 1.25 GHz
Yes
Power Mac G4 (FW 800)
Single 1.0 GHz
Dual 1.25 GHz
Dual 1.42 GHz
Yes
Power Mac G5
Single 1.6 GHz
Single 1.8 GHz
Dual 1.8 GHz
Dual 2.0 GHz
Dual 2.3 GHz
Dual 2.5 GHz
Dual 2.7 GHz
Yes
Power Mac G5
(PCI Express)
Dual Core 2.0 GHz
Dual Core 2.3 GHz
Dual - Dual Core 2.5 GHz
Yes
PowerBook G4
(Titanium)
400 MHz
500 MHz
No*
PowerBook G4
(Gigabit Ethernet)
550 MHz
667 MHz
No*
PowerBook G4
(DVI)
667 MHz
800 MHz
867 MHz
1.0 GHz
No*
PowerBook G4
(FW800)
1.0 GHz
1.25 GHz
No*
PowerBook G4 12" (AL)
867 MHz
1.0 GHZ
1.33 GHz
1.5 GHZ
No*
PowerBook G4 15" (AL)
1.33 GHz
1.5 GHz
No*
PowerBook G4 17" (AL)
1.0 GHz
1.33 GHz
1.5 GHz
1.67 GHZ
No*
iMac
(15-inch Flat Panel)
Single 700 MHz
Single 800 MHz
No*
iMac
(17-inch Flat Panel)
Single 700 MHz
Single 800 MHz
Single 1.0 GHz
No*
iMac
(15-inch Flat Panel - USB 2.0)
Single 1.2 GHz
Single 1.5 GHz
No*
iMac
G5 ( 17" and 20")
All models
No*
eMac
All models
No
Xserve
All models
No
Mac mini All Models No

* All Macs with built in Flat Panels (iMacs and PowerBooks) are limited to built-in screen resolutions. These resolutions may limit the use of Maya; for example, menu bars may not be fully drawn and windows may need screen resolution that is not available. Using an external monitor and setting the resolution to 1280 x 1024 allows full use of Maya menus and windows.

Maya 7.0/7.0.1 on Intel Based Macs
Maya 7.0 / 7.0.1 for OS X is not a Universal Binary and will not run natively on the new Intel-based Macs from Apple. While you may be able to experiment with Maya under emulation through Apple's Rosetta, it was not designed for 3d-intensive applications such as Maya and as such we will not be able to provide support if you try to work this way.  We do not make forward looking statements regarding which platforms will be supported in future product releases.


Detailed Driver Notes

All qualifications are performed using only the official Apple default drivers that are included with a particular version of an OS (e.g., 10.4) or OS update (e.g., 10.4.2). Drivers acquired by any other means; e.g., directly from a graphics vendor, are considered unsupported and therefore not qualified. We cannot guarantee the stability of Maya using unsupported drivers. We have received numerous reports of problems with drivers other than those released by Apple as part of the OS.

How to verify which version of a video driver is installed on your Mac OS X system: In a Finder window, navigate to /System/Library/Extensions/(vendor extension file). With this file selected, choose File -> Info to view the version information.

For example, to determine the version of the video driver installed for the ATI Radeon 9800, select the /System/Library/Extensions/ATIRadeon9800.kext file and then choose File -> Info.

General notes about Graphics Cards

Dual monitor support

Legacy Graphics
The following graphics cards are no longer tested but may continue to provide acceptable use in Maya. Please refer to the Maya 6.5 for OS X qualification chart to evaluate a particular card's previous use in Maya. While you may continue to use one of these cards, please note that we may not be able to provide support for any issues you encounter.
ATI Rage 128 PCI ATI Rage128

ATI Rage128 Pro

ATI Radeon ATI Radeon 7500 NVIDIA GeForce2 MX
NVIDIA GeForce 4 MX ATI Mobility Radeon M3 ATI Mobility Radeon M6
ATI Mobility Radeon 7500 NVIDIA
GeForce4 420 Go
NVIDIA
GeForce4 440 Go
ATI PCI graphics ATI Radeon 8500 NVIDIA GeForce3
ATI Radeon 9000 Pro

ATI Radeon x850xt

Model OS X Version 
ATI Radeon x850xt 10.3.9
Limitations and Solutions
Limitation Testing of this card on 10.3.9 is ongoing. Check back at a latter date for updates to the qualification of this card.
ATI Radeon x80xt 10.4.2
Limitation None

ATI Radeon x800xt

Model OS X Version 
ATI Radeon x800xt 10.3.9
Limitations and Solutions
Limitation This card is not recommended for use with Hardware Rendering as not all features are supported.
Solution None
Limitation This card does not support the High Quality Viewport
Solution None
ATI Radeon x800xt 10.4.2
Limitation None

ATI Radeon 9600/9800 (RV based Cards)

Model OS X Version 
ATI Radeon 9600/9800 10.3.9
Limitations and Solutions
Limitation Testing of this card on 10.3.9 is ongoing. Check back at a latter date for updates to the qualification of this card.
ATI Radeon 9600/9800 10.4.2
Limitation None

Nvidia GF4Ti

Model OS X Version 
Nvidia GF4Ti 10.3.9
Limitations and Solutions
Limitation The Hardware Render Buffer renders blue when Multi Pass Rendering is enabled
Solution  None
Limitation Rendering multiple times in the Hardware Render Buffer may cause Maya to freeze.
Solution None
Nvidia GF4Ti 10.4.2
Limitation Rendering multiple times in the Hardware Render Buffer may cause Maya to freeze.
Solution None

Nvidia 6800 Ultra

Model OS X Version 
Nvidia 6800 Ultra 10.3.9
Limitations and Solutions
Limitation Hardware Render Buffer Renders white
Solution None
Limitation No Shadows in the Hardware Renderer
Solution None
Nvidia 6800 Ultra 10.4.2
Limitation None

Quadro FX 4500

Model OS X Version 
Quadro FX 4500 10.4.2
Limitations and Solutions
Limitation None
NOTE: The Quadro FX 4500 has been tested and qualified with CG enabled in Maya 7.0. The use of CG is not on by default and must be turned on using environment variables added to the Maya.env file. This file exists in your HOME/Library/Preferences/Alias/maya/7.0 directory. The environment variables are as follows:

MAYA_ENABLE_HWR_CG_PROGRAMS = 1
MAYA_HWR_CG_FRAGMENT_PROFILE = arbfp1

 


Compiler Requirements

If you are building plug-ins for Maya, note that the Maya API requires a specific compiler and linker, on each of the platforms Alias supports in order to build compatible plug-ins. Maya 7.0 is built on: Mac OS X 10.3.5 with the XCode 1.5 gcc 3.3 (build 1666) compiler. Using this compiler will guarantee binary compatibility when building plug-ins.