Qualification of Maya 7.0 on Linux

Last Updated: June.20, 2006

Update in progress - check back soon for more up to date information

Products Version Software Date
Maya Complete / Unlimited 7.0 200507192211

Contents of this document


General Configuration

In order to determine whether your system is qualified to run Maya and mental ray for Maya, you must have a qualified processor, operating system, graphics card, and graphics driver. See the following sections.

As well, you must meet other requirements such as:

General disclaimers:


Operating System

Intel and AMD 64-bit Compatibility: Please note that qualification on 64-bit capable systems must take into account the mode that the CPU is running as well as whether the OS is 32-bit or 64-bit. These combinations were previously described in a way that could be misinterpreted and we apologize for any inconvenience.

The following tables show the operating systems and processor combinations qualified to run Maya and mental ray for Maya:

32-bit processors, and 64-bit processors running in 32-bit mode

  32-bit 64-bit processors running in 32-bit mode
  Pentium III Pentium 4 Xeon AMD Athlon Opteron Athlon 64 EM64T
Red Hat Enterprise Linux WS 4 (32-bit) qualified1 qualified1 qualified1 qualified1 qualified1 qualified1 unsupported
SuSE 9.3 x86 qualified1 qualified1 qualified1 qualified1 (?) (?) (?)
Fedora Core 3 x86 qualified1 qualified1 qualified1 qualified1 (?) (?) (?)

64-bit processors

  64-bit processor running in 64-bit mode
  Opteron  Athlon 64 (64-bit mode) EM64T (64-bit mode) Itanium2 (64-bit only)
Red Hat Enterprise Linux WS 4 (64-bit) unsupported2 unsupported2 unsupported2 unsupported2

1 Maya 7.0 has been qualified and is fully supported on the following Workstations with one of these operating systems:

The Linux operating system is extremely flexible with regards to precise versioning of different components, drivers and libraries. Maya may behave very differently on superficially similar systems and while Alias will do our best to help solve problems that are probably due to operating system configuration issues, we may be unable to explain or determine the cause of a problem.

Internally at Alias we have stabilized on the following configurations. We provide this list for the purpose of aiding our customers, but we can make no guarantees to the reliability, stability or availability of these components. This is not a complete list of Linux configuration choices, but are only the important components that we are aware significantly affect Maya.

Redhat Enterprise Linux ws 4.0

SuSE 9.3

Fedora Core 3

Please see Notes on Operating Systems. note re: non Redhat Systems.

2 Maya 7.0 is currently Unsupported on these systems. Alias is investigating many of these combinations, but cannot currently support them.


Important Linux Notes

OpenMotif 2.2.3
Maya 7.0 uses OpenMotif 2.2.3 as its GUI framework. The version used is OpenMotif 2.2.3 from ICS with additional updates from the OpenMotif CVS. Maya includes the library in its default lib directory. No action is required to use the proper library.

For more information, see http://www.motifzone.com/

OpenGL libGLU.so
Maya depends on a compatible version of libGLU.so. The version that comes with XFree86 is compatible and works with Maya. Some other versions have problems with exception handling within Maya.

OpenGL Visuals
Maya's choice of OpenGL visuals is RGBA 8/8/8/8 double buffer with depth buffer of 24 where applicable. Visuals available from the XServer can be found using the command glxinfo.

If Maya can not obtain its preferred visual, it will fall back as possible to lower values. A warning will be issued in this case.

Set up the XServer so it is using direct rendering to get as many visuals as possible. Use a depth setting of 24, to enable 8 bits per component.

Sound

Alias is aware that sound reproduction inside Maya (scrubbing and playback) doesn't work on many sound cards on Linux. At this time sound reproduction may not be adequate for your purposes. Sound playback does behave correctly on some cards and some on-board/built-in sound devices, and we are currently attempting to identify specific sound cards that provide better performance.

Soundblaster Live cards are currently known to provide inadequate performance for interactive sound playback, particularly scrubbing.

We are also aware that sound will not work on some sounds cards (e.g. Soundblaster 16) when another application is already using the sound system.

ALSA

ALSA stands for Advanced Linux Sound Architecture.  It is a complete replacement for the existing sound architecture in Linux. It is geared toward high performance applications and is better suited to SMP machines.  It has emulation for the older OSS sound system that is standard in Red Hat Linux. Maya uses the OSS compatibility layer. If you are experiencing sound problems under Linux, we recommend installing ALSA drivers.

For more information, see http://www.alsa-project.org/ .


Notes on Operating Systems

Redhat WS 4.0 Limitations and Solutions
Limitation When using Maya Live, the startTrack initial image may appear very small, and the playblast may appear with no image. Sometimes the files are created correctly even though they do not play back with fcheck manually.
Solution None
Limitation While many NFS issues with Irix file servers were fixed in Redhat 7.2, issues are still occurring on Redhat 7.2 and 7.3 when exporting to 64-bit file systems (e.g. IRIX).
Solution Exporting with the ,32bitclients attribute sometimes helps.
Check your /etc/exports file and append ,32bitclients on each line that exports to a 64-bit file system. E.g.;
/var -access=hosts,32bitclients
Note: with this setting you will not be able to access files larger than 2GB.

Non Redhat Systems Limitations and Solutions
Limitation

Maya may not run on systems that do not have a compatible runtime libraries, including glibc compiled with the __cxa_atexit option. Maya includes the C++ runtime libraries libstdc++.so.5, and libgcc_s.so.1 within the Maya "lib" directory, as well as the required Motif 2.2.3 runtime library libXm.so.3

Solution It is possible to copy selected .so files, however the precise files and locations vary on different versions of Linux and we are unable to provide replacement .so files, precise instructions nor provide Support on how to resolve this.


Workstations

Company Model Web
HP HP Workstation X1000/X1100/X2000/X2100/X4000 www.hp.com
HP  HP Workstation xw4100, XW5000, XW6000, XW8000 www.hp.com
IBM IBM M Pro 6219, 6230
www.ibm.com
IBM  IBM Z Pro 6221 www.ibm.com
Compaq W6000/W8000 www.compaq.com


Graphics Cards and Driver Versions

Maya is qualified with the following graphics adapters (with the specified driver for the specified operating systems). Alias has tested only drivers listed under each OS. While it may be possible to use Maya successfully on earlier or later drivers, Alias cannot guarantee their performance or behavior. If you encounter problems with a driver, we strongly suggest that you contact the graphic card vendor to report your problem.

Company Graphics Controller Fedora Core 3 Red Hat EL ws 4.0* SuSE 9.3
Nvidia Quadro FX 500 untested  76.76 untested 
Nvidia Quadro FX 1100 untested  76.76 untested 
Nvidia Quadro FX 1000/2000 untested  76.76 untested 
Nvidia Quadro FX 3000 untested  76.76 untested 
Nvidia Quadro FX 4000 untested  76.76 untested 
Nvidia Quadro FX 330 untested untested untested
Nvidia Quadro FX 540 untested untested untested
Nvidia Quadro FX 1300 untested 76.76 untested
Nvidia Quadro FX 1400 untested untested untested
Nvidia Quadro FX 3400/4400 untested untested untested
ATI1 FireGL X1/Z1 untested  untested  untested 
ATI1 FireGL X2 untested  untested  untested
ATI1 FireGL X3 untested  untested  untested
ATI1 FireGL V3100 untested untested untested
ATI1 FireGL V3200 untested untested untested
ATI1 FireGL V5000 untested untested untested
ATI1 FireGL V5100 untested untested untested
ATI1 FireGL V7100 untested  untested  untested 
[1] We anticipate re-qualifying ATI cards for Maya 7.0 Windows with a future ATI driver, to address the listed Hardware Render Buffer Limitation affecting ATI cards.
*Red Hat Enterprise Linux ws 4.0
see below for important details about each of these graphics cards.

Video Cards without Hardware Overlay Planes
There will be visual differences compared with Hardware overlays that may result in difficulty seeing or manipulating aspects of the scene or Maya interface. Examples of Graphics cards without Hardware overlays include (but are not restricted to):

Although Maya may be used successfully on systems containing these Graphics Cards, only those specifically listed here have been tested. Please review the notes below carefully as some of these cards have limitations which may make them unsuitable for your purposes.

Nvidia Quadro 4 and Quadro FX Family
To set hardware overlay planes on NVIDIA quadro cards you will need to enable "CIOverlay" in the XF86Config file. ex.

Section "Device"

Option "CIOverlay" "on"


Detailed Driver Notes and Settings

ATI FireGL X1/Z1
Model Version Driver Settings

ATI FireGL X1/Z1

Red Hat Linux :
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader



ATI FireGL X2
Model Version Driver Settings

ATI FireGL X2

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGL X3
Model Version Driver Settings

ATI FireGL X3

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGLV3100
Model Version Driver Settings

ATI FireGL V3100

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGLV3200
Model Version Driver Settings

ATI FireGL V3200

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGLV5000
Model Version Driver Settings

ATI FireGL V5000

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGLV5100
Model Version Driver Settings

ATI FireGL V5100

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader


ATI FireGLV7100
Model Version Driver Settings

ATI FireGL V7100

Red Hat Linux:
8.8.25
Application Profile->Maya
Limitations and Solutions
Limitation Shaders using HardwareTexturing-> TextureFilter-> MipmapNearest, MipmapLinear, MipmapBilinear or MipmapTrilinear, will display incorrectly in the Hardware Render Buffer.
Solution Set TextureFilter to either Nearest(Unfiltered) or Bilinear, per shader

Quadro FX 1000/2000
Model Version Driver Settings
Quadro FX 500/1000/2000 (NVIDIA) Red Hat 9
1.0-7162
default settings
     
Limitations and Solutions
Limitation Changing the contents of a panel several times consecutively (e.g. Panels->Panel->Visor) may cause Maya to crash
Solution None

Quadro FX 1100/1000/2000/3000/4000/1300
Model Version Driver Settings

Quadro FX 500/1100/1000/2000/3000/4000/1300 (NVIDIA)

Red Hat 9 | Red Hat EL ws 4.0
1.0-7162
default settings
     
Limitations and Solutions
Limitation Alpha and luminance are not displayed in correctly in imageplanes.
Solution None


Compiler Requirements

Maya 7.0 was compiled using gcc 3.3.4 on a Redhat 9.0 system. gcc 3.3.4 source code is available from http://gcc.gnu.org/gcc-3.3

The options to build the gcc 3.3.4 compiler used for Maya are:

        gcc334 -v
Reading specs from /opt/gcc334/lib/gcc-lib/i686-pc-linux-gnu/3.3.4/specs Configured with: ../gcc-3.3.4/configure --prefix=/opt/gcc334 --program-suffix=334 --enable-shared --enable-threads=posix --disable-checking --with-system-zlib --disable-libunwind-exceptions --enable-__cxa_atexit Thread model: posix gcc version 3.3.4

Plugin developers should use the same configuration.