|
Qualification of Maya 4.0 on supported Windows Operating Systems. |
Products | Version | Software Date |
Maya Builder | ||
Maya Complete | 4.0 | 200105302318 |
Maya Unlimited | 4.0 | 200105302318 |
File Compatibility: |
Maya | Maya 4.0 can read Maya 3.x, Maya 2.x, and Maya 1.x format files. |
Others | Maya 4.0 can read Adobe Illustrator EPS files, OBJ,
DXF and IGES files. VRML2 files can be read via a standalone translator.
Maya 4.0 exports OBJ, DXF, IGES, VRML2, RIB, RTG and GE2 files. |
Computer ModelsMaya 4.0 is qualified on Intel Pentium II, Pentium III and Pentium 4 and AMD Athlon processors in the following systems with any of the graphics adaptors listed in the graphics card table using the specified driver on Windows XP Professional (follow this link for information specific to Operating System issues, Windows 2000 Professional with Service Pack 1 or 2, or Windows NT 4.0 with service pack 4 (or greater). Note, we are unable to qualify all graphics cards on all operating systems.Maya is not qualified to run on Windows NT Terminal Server. mental ray for Maya is qualified for the same platforms as Maya. |
Company | Model | Web |
sgi | Visual Workstation 320, 540 | www.sgi.com |
sgi | Visual Workstation 230, 330, 550 | www.sgi.com |
sgi | Visual Workstation Zx10 | www.sgi.com |
Boxx | 3DBOXX R1 | www.boxxtech.com |
Compaq | Professional Workstation 6300 | www.compaq.com |
Compaq | Professional Workstation AP 400, 500, 550 | www.compaq.com |
Compaq | Professional Workstation SP700 | www.compaq.com |
Compaq | Professional Workstation 6000 | www.compaq.com |
Compaq | Professional Workstation EVO 6000, 8000 | www.compaq.com |
Dell 1 | Precision Workstation 210, 410, 610 | www.dell.com |
Dell 1 | Precision Workstation 220, 420, 620 | www.dell.com |
Dell 1 | Precision Workstation 330, 530 | www.dell.com |
Dell 1 | Precision Workstation 340 | www.dell.com |
Dell 1 | Precision Workstation M40 (with nVidia Quadro2 Go) |
www.dell.com |
HP | HP Workstation X1000, X1100, X2000, X2100, X4000 | www.hp.com |
IBM | Intellistation E Pro 6836, 6846 | www.ibm.com |
IBM | Intellistation M Pro 6868, 6849, 6850, 6229 | www.ibm.com |
IBM | Intellistation Z Pro 6866 | www.ibm.com |
IBM | Thinkpad A31p (with ATI FireGL 7800 mobile) |
www.ibm.com |
Intergraph | TDZ 2000 Graphics Workstation | www.intergraph.com |
[1] Please see below for workaround required for some new Dell systems. |
Graphics Cards & DriversMaya is qualified with the following graphics adapters (with the specified driver for the specified operating system) with any of the systems listed in the systems table.Important: Graphics drivers are usually different for different Windows operating sytems. Alias has tested only drivers listed under each OS. While it may be possible to use Maya successfully on earlier or later drivers, Alias cannot guarantee their performance or behaviour. If you encounter problems with a driver, we strongly suggest that you contact the graphic card vendor to report your problem. |
Company | Graphics Controller | Driver version on Windows XP Pro | Driver version on
Windows 2000 Pro (SP2) |
Driver version on
Windows NT 4.0 (SP6a) |
see below for important details about each of these graphics cards. | ||||
3Dlabs | Oxygen GVX1 | 2.16-0676 | ||
3Dlabs | Oxygen GVX1-Pro | 2.16-0691 | ||
3Dlabs | Oxygen GVX210 | Not qualified. | 2.16.0388 | |
3Dlabs | Oxygen GVX420 | 2.16-0691 | ||
3Dlabs | Wildcat 4110 | 05.03.01.15 | 04.02.03.02 | |
3Dlabs | Wildcat 5000 | 06.04.01.10 | 06.04.01.10 | |
3Dlabs | Wildcat II 5110 | 05.03.01.15 | 04.02.03.02 | |
3Dlabs | Wildcat III 6110 | 06.05.01.16 | 05.05.02.09 | |
3Dlabs | Wildcat III 6210 | 06.05.01.16 | 05.05.02.09 | |
HP | FX5 | 1.08 | 1.08 | |
HP | FX10 | 1.08 | 1.08 | |
nVidia | Quadro2 Pro | 5.13.01.1570 | 5.00.2195.1241 or 5.13.01.1420 | |
nVidia | Quadro2 MXR | 5.00.2195.1241 or 5.13.01.1420 | ||
nVidia | Quadro2 EX | 5.00.2195.1241 or 5.13.01.1420 | ||
nVidia | Quadro DCC | 5.13.01.1570 | 5.00.2195.1241 or 5.13.01.1420 | |
nVidia | Quadro2 Go
(in Dell Precision M40) |
5.13.01.1427 | ||
nVidia | GeForce2 | NOT QUALIFIED
See Note. |
||
nVidia | GeForce3 | NOT QUALIFIED
See Note. |
||
nVidia | Quadro4 700/750/900 XGL | 29.80 | 29.80 | |
ATI | Fire GL1 | 5.00.2195.1118 | ||
ATI | Fire GL2 | 5.12.2195.2082 | 5.12.2195.2082
(or the Dell 2077 driver) |
|
ATI | Fire GL4 | 5.12.2195.2074 | ||
ATI | Fire GL4-DUAL | 5.12.2195.2074 | ||
ATI | Fire GL7800 mobile (In IBM Thinkpad A31P) |
5.13.1.6080 | ||
ATI | Fire GL8800 | 6.12.10.3035 | 5.12.2195.3035 | |
sgi | cobalt | 5.1.0 / 5.2.1 | 5.1.0 / 5.2.1 | |
sgi/nVidia | VPro 32/64 | 5.00.2195.1241 | 4.00.1381.1241 | |
see below for important details about each of these graphics cards. |
Video Cards without Hardware Overlay PlanesUsing video cards without Hardware Overlay planes (or Hardware Overlay planes turned off) can result in poor performance for certain operations within Maya including (but not restricted to) use of tools based on Artisan or Paint Textures technology. There will also be visual differences compared with Hardware overlays that may result in difficulty seeing or manipulating aspects of the scene or Maya interface.Examples of Graphics cards without Hardware overlays include (but are not restricted to):Although Maya may be used successfully on systems containing these Graphics Cards, only those specifically listed here have been tested. Please review the notes below carefully as some of these cards have limitations which may make them unsuitable for your purposes.Examples of Graphics Cards where Hardware Overlays can be turned on/off include (but are not restricted to): |
General Configuration. |
Please Read |
|
Information Specific to Operating Systems: |
Windows XP |
Limitations and Solutions | ||||
Limitation | Under some circumstances, when playblasting an animation, partway through, the playblasting ceases to be updated. Attempting to ESC from the playblast may cause a hang. | |||
Solution | None. | |||
Limitation | Tear-off pull-down menus don't display properly on XP with UI schemes | |||
Solution | Set UI preference to Windows Classic Style. | |||
Limitation | Maya on Windows XP has slightly different window focus interaction than on other OSes. For example, if you render in the Render View window and switch focus to another Maya window or another application and back to the Render View, the Render View may not update, or may turn completely white giving the appearance that it has hung. The window will update when the render completes. (On other OSes it updates when each tile is finished rendering.) You may see similar interactions in other windows. | |||
Solution | None. |
Information Specific to Computer Model: |
New Dell Systems |
Limitations and Solutions | ||||
Limitation | On some Dell systems, Maya apparently is missing some or all controls in some or all option boxes or dialogs. Specific sliders are not drawn and option boxes may be sized incorrectly or appear empty. | |||
Solution | Change the default system font size, restart your system
and change it back (and restart again). On Windows 2000 this is in display properties: (right-mouse on desktop -> properties), Settings-> Advanced -> Display Font size. ) |
Information Specific to Graphics Cards/Drivers: |
sgi Cobalt Graphics |
Model | Version | Driver Settings | ON | OFF |
Cobalt Graphics
(SGI) |
Windows 2000 Pro:
5.1.0 / 5.2.1 |
|||
Silicon Graphics Settings: | ||||
Advanced Options -> Apply Swappable on Vertical Retrace Only | x | |||
Advanced Options -> Enhance Mixed-Mode Rendering |
|
|||
Graphics Settings and Memory Reservation Profile -> Properties: | ||||
Display Settings -> Color Palette = True Color | x | |||
Display Settings -> Depth Buffer = 24 bit Depth, 8 bit Stencil | x | |||
Graphics Options -> Use Back Buffer | x | |||
Graphics Options -> Enable Overlay Planes | x | |||
The above settings can be set by selecting: Silicon Graphics Settings -> Graphics Settings and Reservation Profile -> Graphics and Animation Design. | ||||
Limitations and Solutions | ||||
Limitation | Some problems with Specular display of prelighting textured objects with some geometry. | |||
Solution | There is no solution at this time. | |||
Limitation | Hardware texture display can sometimes fail to work properly after extended use. | |||
Solution | Restart Maya. |
Oxygen GVX1 |
Model | Version | Driver Settings | ON | OFF |
Oxygen GVX1
(3Dlabs) |
Windows 2000 Pro: 2.16-0676 |
Advanced > OpenGL Support > Driver is optimized for application | ||
Maya (tm) (without alpha support) | x | |||
Limitations and Solutions | ||||
Limitation | Colour per vertex display on polygonal object is incorrect. | |||
Solution | Turn off the separate specular colour. modelEdit -e -th off modelPanel1 | |||
Limitation | Particle display problems - blobby surface, cloud, and tube particles appear white. | |||
Solution | None | |||
Limitation | Camera move operations (such as dollying, zooming or tracking) will be very slow when there are image planes. Image planes may be drawn incorrectly. | |||
Solution | This can be improved by setting the environment variable
MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to
bypass the graphic card's limitation. (With the environment variable set,
Alpha channels on image planes may not be drawn correctly). 1 The environment variable should be set to equal any non-zero value, e.g. 1 |
Oxygen GVX1-Pro |
Model | Version | Driver Settings | ON | OFF |
Oxygen GVX1 Pro
(3Dlabs) |
Windows 2000 Pro: 2.16-0691 |
Advanced > OpenGL Support > Driver is optimized for application | ||
Maya (tm) (Overlays set to Dynamic) | x | |||
Limitations and Solutions | ||||
Limitation | Colour per vertex display on polygonal object is incorrect. | |||
Solution | None | |||
Limitation | Particle display problems - blobby surface, cloud, and tube particles appear white. | |||
Solution | It is possible to turn off specular colour in a specific panel by entering
a mel command in the script editor E.g.: modelEditor -e -th off modelPanel1; change "modelPanel1" accordingly. |
|||
Limitation | Image plane borders are not drawn correctly. | |||
Solution | None |
Oxygen GVX210 |
Model | Version | Driver Settings | ON | OFF |
Oxygen GVX210
(3Dlabs) |
NT4.0:
2.16-0388 |
Advanced > OpenGL Support > Optimized for... | ||
Maya (without alpha support) | x | |||
Limitations and Solutions | ||||
Limitation | Colour per vertex display on polygonal object is incorrect. | |||
Solution | None | |||
Limitation | Particle display problems - blobby surface, cloud, and tube particles appear white. | |||
Solution | None | |||
Limitation | Camera move operations (such as dollying, zooming or tracking) will be very slow when there are image planes. Image planes may be drawn incorrectly. | |||
Solution | This can be improved by setting the environment variable
MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to
bypass the graphic card's limitation. (With the environment variable set,
Alpha channels on image planes may not be drawn correctly). 1 The environment variable should be set to equal any non-zero value, e.g. 1 |
Oxygen GVX420 |
Model | Version | Driver Settings | ON | OFF |
Oxygen GVX420
(3Dlabs) |
Windows 2000 Pro: 2.16.0691 |
Advanced > OpenGL Support > Optimized for... | ||
Maya (without alpha support) | x | |||
Limitations and Solutions | ||||
Limitation | Colour per vertex display on polygonal object is incorrect. | |||
Solution | None | |||
Limitation | Particle display problems - blobby surface, cloud, and tube particles appear white. | |||
Solution | None | |||
Limitation | Image plane borders are not drawn correctly. | |||
Solution | None |
3Dlabs Wildcat 4110 |
Model | Version | Driver Settings | ON | OFF |
3Dlabs Wildcat 4110 (3Dlabs) | NT4.0:
04.02.03.02 Windows 2000 Pro: 05.03.01.15 |
Settings > Performance | ||
Driver Setting: Maya | x | |||
Limitations and Solutions | ||||
Limitation | Alpha Transparency may not display properly in model view. | |||
Solution | Select a modelview panel and run the following in the script editor
in every Maya session. string $currentPanel = `getPanel -withFocus`; modelEditor -e -th off $currentPanel; |
|||
Limitation | Under some circumstances, e.g. when using layered texture and multiUVs, the textured shaded view may be incorrect. | |||
Solution | There are no workaround with the 04.02.03.02 or 05.03.01.15 drivers. Note: 3DLabs claims this is fixed in 04.04.02.10 (and later) for NT, and 05.04.02.13 (and later) for Windows 2000, however Alias has not qualified these drivers. |
3Dlabs Wildcat 5000 |
Model | Version | Driver Settings | ON | OFF |
3Dlabs Wildcat 5000 (3Dlabs) | Windows 2000 Pro: 06.04.01.10 Windows XP Pro: 06.04.01.10 |
Settings > Performance | ||
Driver Setting: Maya | x | |||
Limitations and Solutions | ||||
Limitation | ||||
Solution |
3Dlabs Wildcat II 5110 |
Model | Version | Driver Settings | ON | OFF |
3Dlabs Wildcat II 5110 (3Dlabs) | Windows 2000 Pro: 05.03.01.15 NT4.0: 04.02.03.02 |
Settings > Performance | ||
Driver Setting: Maya | x | |||
Limitations and Solutions | ||||
Limitation | Alpha Transparency may not display properly in model view. | |||
Solution | Select a modelview panel and run the following in the script editor
in every Maya session. string $currentPanel = `getPanel -withFocus`; modelEditor -e -th off $currentPanel; |
3Dlabs Wildcat III 6110 |
Model | Version | Driver Settings | ON | OFF |
3Dlabs Wildcat III 6110 (3Dlabs) | Windows 2000 Pro: 05.05.02.09 Windows XP Pro: 06.05.01.16 |
Settings > Performance | ||
Driver Setting: Maya | x | |||
Limitations and Solutions | ||||
Limitation | ||||
Solution |
3Dlabs Wildcat III 6210 |
Model | Version | Driver Settings | ON | OFF |
3Dlabs Wildcat III 6210 (3Dlabs) | Windows 2000 Pro: 05.05.02.09 Windows XP Pro: 06.05.01.16 |
Settings > Performance | ||
Driver Setting: Maya | x | |||
Limitations and Solutions | ||||
Limitation | ||||
Solution |
HP FX5 |
Model | Version | Driver Settings | ||
HP FX5 (HP) | Windows 2000 Pro: 1.08 NT4.0: 1.08 |
Select the 'Alias Maya' preset setting configuration in the Display Properties window. | ||
Limitations and Solutions | ||||
Limitation | Performance of tumbling in textured shaded mode is very sensitive to large numbers of objects. | |||
Solution | Reducing or combining objects will lessen this problem. Note: HP has released driver version 1.18 which solves this issue, however at this time Alias has not qualified 1.18 |
HP FX10 |
Model | Version | Driver Settings | ||
HP FX10 (HP) | Windows 2000 Pro: 1.08 NT4.0: 1.08 |
Select the 'Alias Maya' preset setting configuration in the Display Properties window. | ||
Limitations and Solutions | ||||
Limitation | Performance of tumbling in textured shaded mode is very sensitive to large numbers of objects. | |||
Solution | Reducing or combining objects will lessen this problem. Note: HP has released driver version 1.18 which solves this issue, however at this time Alias has not qualified 1.18 |
nVidia Quadro4 (700XGL, 750XGL, 900XGL) |
Windows 2000 |
Model | Version | Driver Settings | ||
nVidia Quadro4 700XGL, 750XGL, 900XGL |
Windows 2000 Pro: 29.80 |
OpenGL preset: Maya/StudioTools | |||
Limitations and Solutions | |||||
Limitation | |||||
Solution | |||||
Windows XP |
Model | Version | Driver Settings | ||
nVidia Quadro4 700XGL, 750XGL, 900XGL |
Windows XP Pro: 29.80 |
OpenGL preset: Maya/StudioTools | |||
Limitations and Solutions | |||||
Limitation | |||||
Solution |
nVidia Quadro2 series (Pro, MXR, EX) |
Windows 2000 |
Model | Version | Driver Settings | ||
nVidia Quadro2 series (Pro, MXR, EX) |
Windows 2000 Pro: 5.00.2195.1241 or 5.13.01.1420 |
Driver is optimized for application: Maya. | |||
Overlays: ON | |||||
Limitations and Solutions | |||||
Limitation | Maya will crash on start-up when the resolution is set to higher values, e.g. 1600x1200x32 with the driver's overlay option enabled. | ||||
Solution | Lower the display resolution or turn off the Overlay feature and reboot the system. | ||||
Limitation | When using Maya Live you cannot see playblast run-up images when you start track. | ||||
Solution | None | ||||
Limitation | Maya can sometimes crash when selecting Show All from hotbox. | ||||
Solution | None | ||||
Windows XP |
Model | Version | Driver Settings | ||
nVidia Quadro2 (Pro) |
Windows XP Pro: 5.13.01.1570 |
Driver is optimized for application: Maya. | |||
Overlays: ON | |||||
Limitations and Solutions | |||||
Limitation | When using some tools, particularly polygon editing operations, using the marquee selection may leave a trail behind. | ||||
Solution | none | ||||
Limitation | We have received intermittent reports of a system lock-up occurring when using Hypershade and using the create render node panel. | ||||
Solution | Turning off the Windows XP style UI under START->Settings->Control Panel->Display->Appearance->Windows and Buttons-> may stop the system hang from occurring. |
nVidia GeForce256, GeForce2, GeForce3 series |
There are many cards based on GeForce256, GeForce2 and GeForce3 chipsets.
nVidia and Alias do not recommend these cards for use
with Maya 4.0 as you may experience various refresh, display and stability
problems and inadequate performance. We suggest you choose from nVidia's workstation cards instead, such as the Quadro DCC or the Quadro 2 family (Pro, MXR, EX) which are much better suited to highend 3D packages such as Maya. |
nVidia Quadro DCC |
Windows 2000 | Model | Version | Driver Settings | ||
nVidia Quadro DCC | Windows 2000 Pro: 5.00.2195.1241 or 5.13.01.1420 |
Driver is optimized for application: Maya. | |||
Overlays: OFF | |||||
Limitations and Solutions | |||||
Limitation | Maya will crash on start-up when the resolution is set to higher values, e.g. 1600x1200x32 with the driver's overlay option enabled. | ||||
Solution | Lower the display resolution or turn off the Overlay feature and reboot the system. | ||||
Windows XP |
Model | Version | Driver Settings | ||
nVidia QuadroDCC |
Windows XP Pro: 5.13.01.1570 |
Driver is optimized for application: Maya. | |||
Overlays: ON | |||||
Limitations and Solutions | |||||
Limitation | When using some tools, particularly polygon editing operations, using the marquee selection may leave a trail behind. | ||||
Solution | none | ||||
Limitation | We have received intermittent reports of a system lock-up occurring when using Hypershade and using the create render node panel. | ||||
Solution | Turning off the Windows XP style UI under START->Settings->Control Panel->Display->Appearance->Windows and Buttons-> may stop the system hang from occurring. |
Model | Version | Driver Settings | ||
nVidia Quadro 2 Go (nVidia) |
Windows 2000 Pro: 5.13.01.1427 |
Driver is optimized for application: Maya. |
||
Overlays: OFF | ||||
Limitations and Solutions | ||||
Limitation | Specular highlight may appear on screen to be too bright or spread too much under some circumstances. | |||
Solution | None. |
Diamond Fire GL 1 |
Model | Version | Driver Settings | ON | OFF |
Fire GL1
(ATI) |
Windows 2000 Pro: 5.00.2195.1118 |
Advanced > OpenGL Support > Driver is optimized for application | ||
MAYA NT | x | |||
Limitations and Solutions | ||||
Limitation | None |
Fire GL 2 |
Model | Version | Driver Settings | ON | OFF |
Fire GL2
(ATI) |
Windows 2000 Pro: 5.12.2195.2082 FireGL2 in Dell systems may also use the Dell driver version 2077 Windows XP Pro: 5.12.2195.2082 |
|||
MAYA | x | |||
Limitations and Solutions | ||||
Diamond Fire GL 4 and Fire GL 4 DUAL |
Model | Version | Driver Settings | ON | OFF |
Fire GL4
(ATI) |
Windows 2000 Pro: 5.12.2195.2074 |
Advanced > OpenGL Support > Driver is optimized for application | ||
MAYA NT | x | |||
Limitations and Solutions | ||||
Limitation | With dual monitors you may experience problems with windows always popping on or returning to the main screen instead of the alternate screen. | |||
Solution | None. |
Fire GL 7800 Mobile Note: this card is currently only qualified for use with the IBM Thinkpad A31P using the specified driver. Because of the close integration between components in notebook/laptop computers, usage with Maya in a non-qualified or partially qualified configuration may work, but support and maintenance programs will be subject to the Alias Support services guidelines. |
Model | Version | Driver Settings | ON | OFF |
Fire GL7800
(ATI) |
Windows 2000 Pro: 5.13.1.6080 |
|||
MAYA | x | |||
Limitations and Solutions | ||||
Limitation | You may encounter poor performance using Artisan tools with "Show Brush Outlines ON". | |||
Solution | Do not use Show Brush Outlines. | |||
Limitation | You may encounter poor performance using Maya Paint Effects in Canvas mode. | |||
Solution | none. |
Fire GL 8800 |
Model | Version | Driver Settings | ON | OFF |
Fire GL8800
(ATI) |
Windows 2000 Pro: 5.12.2195.3020 |
|||
MAYA | x | |||
Limitations and Solutions | ||||
Limitation | ||||
Solution |
sgi VPRO 32/64 (nVidia Quadro) |
Model | Version | Driver Settings | ON | OFF |
sgi VPRO 32/64 | Windows 2000 Pro:
5.00.2195.1241 NT 4.0: 4.00.1381.1241 |
Settings > Performance and Compatibility | ||
Enable Buffer region Extension | x | |||
Allow the dual planes extension to use local video memory | x | |||
Use fast linear-mipmap-linear filtering | x | |||
Enable anisotropic filtering | x | |||
Enable alternate depth buffering technique | x | |||
Disable support for enhanced CPU instruction sets | x | |||
Enable full scene antiAliasing | x | |||
Use unified back/depth buffer | x | |||
Default color depth for textures: | Use desktop color Depth | |||
Buffer Flipping mode: | Auto select | |||
Vertical Sync: | On by default | |||
Limitations and Solutions | ||||
Limitation | Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable. | |||
Solution | There is no solution at this time. | |||
Limitation | when tumbling a model in the perspective view such that part of the object passes out of frame at the top, a mild but noticeable misalignment of pixels occurs. | |||
Solution | There is no solution at this time. | |||
Limitation | Maya can sometimes crash when selecting Show All from hotbox. | |||
Solution | None |