Last Updated: May 22nd 2001

Qualification of Maya 3.0 on Windows NT & Windows 2000 Professional

Products Version Software Date
Maya Builder
3.0
200005241423
Maya Complete 3.0 200005241423
Maya Unlimited  3.0 200005241423
File Compatibility:
Maya  Maya 3.0 can read Maya 1.x/2.x format files.
Others Maya 3.0 can read Adobe Illustrator EPS files (via Invigorator), OBJ, DXF and IGES files. VRML2 files can be read via a standalone translator.
Maya 3.0 exports OBJ, DXF, IGES, VRML2, RIB, RTG and GE2 files.

System

Maya 3.0 is qualified on Intel Pentium II and Pentium III processors in the following systems with any of the graphics adaptors listed in the graphics table using operating systems Windows NT 4.0 with service pack 4 (or greater) or Windows 2000 Professional.
Maya is not qualified to run on Windows NT Terminal Server.
Company Model Web
sgi Visual Workstation 320 http://www.sgi.com/
sgi Visual Workstation 540 http://www.sgi.com/
sgi Visual Workstation 230 http://www.sgi.com/
sgi Visual Workstation 330 http://www.sgi.com/
sgi Visual Workstation 550 http://www.sgi.com/
sgi Visual Workstation Zx10 http://www.sgi.com/
Compaq Professional Workstation 6300 http://www.compaq.com/
Compaq Professional Workstation AP 400 http://www.compaq.com/
Compaq Professional Workstation AP 500 http://www.compaq.com/
Compaq Professional Workstation AP 550 http://www.compaq.com/
Compaq Professional Workstation SP700 http://www.compaq.com/
Compaq Professional Workstation 6000 http://www.compaq.com/
Dell Precision Workstation 210 http://www.dell.com/
Dell Precision Workstation 220 http://www.dell.com/
Dell Precision Workstation 410 http://www.dell.com/
Dell Precision Workstation 420 http://www.dell.com/
Dell Precision Workstation 610 http://www.dell.com/
Dell Precision Workstation 620 http://www.dell.com/
HP HP Kayak X-Class http://www.hp.com/workstations/
HP HP Visualize X-Class http://www.hp.com/workstations/
HP HP Visualize P-Class http://www.hp.com/workstations/
IBM Intellistation E Pro http://www.ibm.com/
IBM Intellistation M Pro http://www.ibm.com/
IBM Intellistation Z Pro http://www.ibm.com/
Intergraph TDZ 2000 Graphics Workstation http://www.intergraph.com/

Graphics

Maya is qualified with the following graphics adapters (with the specified driver for the specified operating system) with any of the systems listed in the systems table.
Important: Graphics drivers are usually different for Windows NT and Windows 2000 Professional. Alias has tested only drivers listed under each OS. While it may be possible to use Maya successfully on earlier or later drivers, Alias cannot guarantee their performance or behaviour. If you encounter problems with a driver, we strongly suggest that you contact the graphic card vendor to report your problem.
Company Graphics Controller Driver Version 
on Windows NT
Driver Version on 
Windows 2000 Pro
see below for important details about each of these graphics cards.
3Dlabs Oxygen GMX2000 2.12-0733, 4.0.0 2.13-0602
3Dlabs Oxygen GVX1 2.16-0388
3Dlabs Oxygen VX1 2.15-0318
3Dlabs Oxygen GVX210 2.16-0388
3Dlabs Wildcat 4000 04.06.02.22, 4.0.0
3Dlabs Wildcat 4110 04.01.00.36, 4.0.0 5.0.1.1
3Dlabs Wildcat 4210 04.01.00.38, 4.0.0
3Dlabs Wildcat 5110 04.02.01.07 05.03.00.15
3Dlabs Pro 3410GT 04.06.02.22, 4.0.0
3Dlabs Realizm 04.06.01.49, 4.0.0
ATI Rage Fury Pro 4.3.81 [Not Qualified]
Elsa GLoria XL 5.34.00.329, 4.0.53 5.36.00.436B [Not Qualified]
Elsa GLoria II 4.02.03.16 5.03.05.130
Elsa GLoria II Pro 4.02.05.140
Elsa Synergy Force 4.001381.0523,4.0
HP Visualize FX4 FX.00.00.26, 4.0.0  FX.00.00.30
HP Visualize FX6+ FX.00.02.04, 4.0.0
HP Visualize FX10 1.08 1.08
HP Visualize FX5 1.08 1.08
nVidia Cards based on GeForce 256 4.001381.0523, 4.0.0
nVidia GeForce2 4.001381.0523, 4.0.0
nVidia Cards based on GeForce2 GTS 6.46 6.46
nVidia GeForce2 MX 6.46 6.46
nVidia Quadro 6.46
nVidia Quadro2 Pro 6.46
nVidia Quadro2 MXR 6.46 6.46
Sonic Blue Fire GL1 4.00.1381.1100 5.00.2195.1089
Sonic Blue Fire GL2 4.00.1381.2060 5.12.2195.2060
sgi cobalt 5.1.0 5.1.0
sgi/nVidia VPro 32/64 4.001381.0646, 4.0.0
see below for important details about each of these graphics cards.

Video Cards without Hardware Overlay Planes

Using video cards without Hardware Overlay planes (or Hardware Overlay planes turned off) can result in poor performance for certain operations within Maya including (but not restricted to) use of tools based on Artisan or Paint Textures technology. There will also be visual differences compared with Hardware overlays that may result in difficulty seeing or manipulating aspects of the scene or Maya interface.
Examples of Graphics cards without Hardware overlays include (but are not restricted to):
  • NVIDIA based TNT/TNT2/GeForce/GeForce2 video cards
  • ATI Rage128/ Rage128Pro
  • Matrox G400
  • etc.
  • Examples of Graphics Cards where Hardware Overlays can be turned on/off include (but are not restricted to):
  • 3DLabs  GVX210/GVX1/VX1/GMX2000
  • etc.
  • Although Maya may be used successfully on systems containing these Graphics Cards, only those specifically  listed here have been tested. Please review the notes below carefully as some of these cards have limitations which may make them unsuitable for your purposes.
    Important Notes:
    Please Read
    • A three button mouse is required. 
    • At least 128 MB of RAM is required and 256 MB or more is strongly recommended. 
    • It may be possible to successfully use Maya with a non-qualified or partially qualified configuration, but support and maintenance programs will be subject to the Alias Support services guidelines. 
    • The configurations shown are subject to change, and additional qualified configurations may be added after qualification testing has been carried out. 
    • Where Graphics Controllers are configurable, you must have at least 16MB of texture memory (TRAM). Due to the differences in the manner in which hardware vendors approach display memory, we suggest that you consult your hardware vendor to ensure that your configuration will support your required resolution. 
    • The graphics drivers specified in this table are the drivers that were used for the qualification process. While it may be possible to use Maya successfully on earlier or later drivers, Alias cannot guarantee their performance or behaviour.
    • We do not recommend saving data directly from Maya to NFS or Novell Netware or other remote mounted file systems. We have received several reports of data corruption when saving in this method although we have been unable to reproduce this. We strongly recommend that you save the files locally and then copy the data to the mounted storage system. 
    • NT Compiler Requirement: To build Maya plug-ins, your NT system must have the Microsoft Visual C++ Compiler version 6.0 installed.

    Specific Graphics/Driver Information:


    sgi Cobalt Graphics
    Model Version Driver Settings ON OFF
    Cobalt Graphics
    (SGI)
    NT4.0: 5.1.0
    Windows 2000 Pro:
    5.1.0 
    Silicon Graphics Settings:
    Advanced Options -> Apply Swappable on Vertical Retrace Only x
    Advanced Options -> Enhance Mixed-Mode Rendering
    x
    Graphics Settings and Memory Reservation Profile -> Properties:
    Display Settings -> Color Palette = True Color x
    Display Settings -> Depth Buffer = 24 bit Depth, 8 bit Stencil x
    Graphics Options -> Use Back Buffer x
    Graphics Options -> Enable Overlay Planes x
    The above settings can be set by selecting: Silicon Graphics Settings -> Graphics Settings and Reservation Profile -> Graphics and Animation Design.
    Limitations and Solutions
    Limitation Some problems with Specular display of prelighting textured objects with some geometry.
    Solution There is no solution at this time.


    Elsa Gloria XL
    Model Version Driver Settings ON OFF
    Elsa Gloria XL (Elsa) NT4.0: 5.34.00.329, 4.0.53
    Windows 2000 Pro:
    5.36.00.436B[NOT QUALIFIED]
    3D resolutions: Offer all display resolution
    Enable 3D extensions  x
    GDI in Single Buffered x
    GDI in Double Buffered x
    Texturing Quality: 4 out of 5
    Double Buffer x
    Force Buffer Bit x
    Use ALpha Channels x
    Support Overlay Planes x
    Wait on Vertical Blank x
    Enable Fast Clear Planes x
    Unix OpenGL conform x
    Support Double Write x
    Limitations and Solutions
    Limitation Windows 2000:
    There are major display problems with hardware texturing with this card with the available driver for Windows 2000. At time of press we cannot recommend for use with Maya.
    Solution These is no solution at this time.
    Limitation NT 4.0:
    Some minor display problems might be encountered. These problems should not affect your workflow.
    Solution These is no solution at this time.
    Limitation When changing image plane settings (luminance/alpha gain/...), Maya might become unstable and crash the Operating System.
    Solution These is no solution at this time.

    Elsa GLoria II
    Model Version Driver Settings
    Elsa Gloria II (Elsa) NT4.0: 4.02.05.140
    Windows 2000 Pro:
    5.03.05.130
    default settings
    Limitations and Solutions
    Limitation Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable.
    Solution None


    Elsa GLoria II Pro
    Model Version Driver Settings
    Elsa Gloria II Pro (Elsa) NT4.0: 4.02.05.140 default settings
    Limitations and Solutions
    Limitation Camera move operations (such as dollying, zooming or tracking) will be very slow when there are image planes. Image planes may be drawn incorrectly.
    Solution This can be improved by setting the environment variable MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to bypass the graphic card's limitation. (With the environment variable set, Alpha channels on image planes may not be drawn correctly).
    1 The environment variable should be set to equal any non-zero value, e.g. 1


    Elsa Synergy Force
    Model Version Driver Settings
    Elsa Synergy Force (Elsa) NT4.0: 4.001381.0523
    Windows 2000 Pro:
    default settings
    Limitations and Solutions
    Limitation Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable.
    Solution There is no solution at this time.
    Limitation When using Artisan with "draw Outline" mode with "draw Outline Trail" off one stamp lagging behind will be drawn when sculpting. 
    Solution There is no solution at this time.
    Limitation Camera move operations (such as dollying) will be very slow when there are image planes in view.
    Solution This can be improved by setting the environment variable MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to bypass the graphic card's limitation.(With the environment variable set, Alpha channels on image planes may not be drawn correctly).
    1 The environment variable should be set to equal any non-zero value, e.g. 1


    Oxygen GMX2000
    Model Version Driver Settings ON OFF
    Oxygen GMX2000 (3Dlabs) NT4.0: 2.12-0733, 4.0.0
    Windows 2000 Pro: 2.13-0602
    Configuration > OpenGL > Advanced Options
    Number of DMA Sub Buffers= 3 
    Wait for VBlank x
    Configuration > OpenGL > Overlay Support
    Default
    x
    Maya + Alpha x
    We strongly recommend that the setting 'Maya + Alpha' is not turned on for typical usage of Maya.
    Limitations and Solutions
    Limitation Occasionally the wrong Vertices are selected when using the Vertex/Face tool.
    Solution There is no solution at this time.
    Limitation Components become unselectable after the Vertex/Face tool has been activated.
    Solution Maya will have to be restarted.


    Oxygen GVX1
    Model Version Driver Settings ON OFF
    Oxygen GVX1
    (3Dlabs)
    NT4.0: 
    2.16-0388
    Advanced > OpenGL Support > Driver is optimized for application
    Maya (tm) x
    Limitations and Solutions
    Note The problem encountered with the previously tested driver (2.15-0318) does not occur with driver 2.16-0388 and polygons do shade smoothly now.
    Note In the Paint Vertex Tool the vertices may appear colorless or transparent, regardless of colour or alpha value. This may be fixed with a more recent driver (0405).


    Oxygen VX1
    Model Version Driver Settings ON OFF
    Oxygen VX1
    (3Dlabs)
    NT4.0: 
    2.15-0318
    Advanced > OpenGL Support > Driver is optimized for application
    Maya (tm) x
    Limitations and Solutions
    Limitation Unable to pick Polygons. 
    Solution An environment variable MAYA_NO_VERTEX_ARRAY_SELECT1 must be set for object selection on polygons to work with this graphics configuration.
    1 The environment variable should be set to equal any non-zero value, e.g. 1
    Limitation Camera move operations (such as dollying, zooming or tracking) will be very slow when there are image planes. Image planes may be drawn incorrectly.
    Solution This can be improved by setting the environment variable MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to bypass the graphic card's limitation. (With the environment variable set, Alpha channels on image planes may not be drawn correctly).
    1 The environment variable should be set to equal any non-zero value, e.g. 1
    Limitation A number of other display problems of varying severity might be encountered. 
    Solution There is no solution at this time. The precise issues are driver dependant but at time of press we recommend the driver indicated.
    Limitation Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable. 
    Solution There is no solution at this time.


    Oxygen GVX210
    Model Version Driver Settings ON OFF
    Oxygen GVX210
    (3Dlabs)
    NT4.0: 
    2.16-0388
    Advanced > OpenGL Support > Optimized for...
    Maya
    (NB. without alpha support)
    x


    3Dlabs Pro 3410-GT
    Model Version Driver Settings ON OFF
    3Dlabs Pro 3410-GT (3Dlabs) NT 4.0:
    04.06.02.22, 4.0.0 
    Settings > Performance 
    Synchronize Buffer Swap to Vertical Sync x
    Line 3-Pass Anti-aliasing x
    Pixel Color Format  BGR RGB


    PowerStorm 600 (Same as Intense 3D Wildcat 4000)

    3Dlabs Wildcat 4000
    Model Version Driver Settings ON OFF
    3Dlabs Wildcat 4000 (3Dlabs) NT4.0:
    04.06.02.22, 4.0.0 
    Settings > Performance 
    Synchronize Buffer Swap to Vertical Sync x
    Line 3-Pass Anti-aliasing x
    Pixel Color Format  BGR RGB
    Limitations and Solutions
    Limitation Windows 2000 and NT 4.0: Selection of dense surfaces components (e.g. CVs, Facets) can result in random components appearing to have the wrong selection state.
    Solution This has no effect on the actual selection of the surface components and can sometimes be corrected by altering the view slightly.


    3Dlabs Wildcat 4110
    Model Version Driver Settings ON OFF
    3Dlabs Wildcat 4110 (3Dlabs) NT4.0:
    04.01.00.36, 4.0.0
    Settings > Performance 
    Synchronize Buffer Swap to Vertical Sync x
    Line 3-Pass Anti-aliasing x
    Pixel Color Format  BGR RGB
    Limitations and Solutions
    Limitation Windows 2000 and NT 4.0: Selection of dense surfaces components (e.g. CVs, Facets) can result in random components appearing to have the wrong selection state.
    Solution This has no effect on the actual selection of the surface components and can sometimes be corrected by altering the view slightly.


    3Dlabs Wildcat 4210
    Model Version Driver Settings ON OFF
    3Dlabs Wildcat 4210 (3Dlabs) NT4.0:
    04.01.00.38, 4.0.0
    Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions
    Limitation Windows 2000 and NT 4.0: Selection of dense surfaces components (e.g. CVs, Facets) can result in random components appearing to have the wrong selection state.
    Solution This has no effect on the actual selection of the surface components and can sometimes be corrected by altering the view slightly.


    3Dlabs Wildcat 5110
    Model Version Driver Settings ON OFF
    3Dlabs Wildcat 5110 (3Dlabs) NT4.0:
    04.02.01.07
    Windows 2000: 05.03.00.15
    Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions
    Limitation NT 4.0: image planes mapped with texture files with alpha channels do not show up correctly in hardware display.
    Solution None known
    Limitation Windows 2000 and NT 4.0: Selection of dense surfaces components (e.g. CVs, Facets) can result in random components appearing to have the wrong selection state.
    Solution This has no effect on the actual selection of the surface components and can sometimes be corrected by altering the view slightly.


    Visualize FX4
    Model Version Driver Settings
    Visualize FX4
    (HP)
    NT 4.0: FX.00.00.26, 4.0.0 
    Windows 2000 Pro: FX.00.00.30
    Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions
    Limitation images imported into MayaLive Image Plane appears white (blank) until the images are played pack or the timeline is scrubbed. This makes Maya Live virtually unusable.
    Solution There is no solution at this time.
    Limitation Image planes flicker/streak vertically when tracking/zooming.
    Solution There is no solution at this time.


    Visualize FX6+
    Model Version Driver Settings
    Visualize FX6+ (HP) NT 4.0: FX.00.02.04, 4.0.0 Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions
    Limitation images imported into MayaLive Image Plane appears white (blank) until the images are played pack or the timeline is scrubbed. This makes Maya Live virtually unusable.
    Solution There is no solution at this time.


    Visualize FX10
    Model Version Driver Settings
    Visualize FX10 (HP) NT 4.0: 1.08 Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions
    Note: The problem of "Picking polygons crashes Maya" with the 1.04 driver has been fixed with the 1.08 driver and no longer occurs.


    Visualize FX5
    Model Version Driver Settings
    Visualize FX5 (HP) NT 4.0: 1.08 Select the 'Alias Maya' preset setting configuration in the Display Properties window.
    Limitations and Solutions


    Diamond Fire GL 1
    Model Version Driver Settings ON OFF
    Fire GL1
    (Sonic Blue)
    NT 4.0:
    4.00.1381.1100 
    Windows 2000 Pro:
    5.00.2195.1089
    Advanced > OpenGL Support > Driver is optimized for application
    MAYA NT x
    Limitations and Solutions
    Limitation Vertices with an Alpha value might not display correctly in shaded mode or in the Hardware Render Buffer.
    Solution These is no solution at this time.
    Limitation Temporary square artifacts are left behind from the cursor
    Solution Turn the mouse shadows off in the Mouse control panel.
    Limitation Closing Fcheck using the 'Close' button ("X" button in top right corner) may crash Windows 2000.
    Solution Close Fcheck using File->Exit.
    Limitation Selection Boxes in the Hotbox menus aren't drawing correctly
    Solution There is no solution at this time.


    Fire GL 2
    Model Version Driver Settings ON OFF
    Fire GL2
    (Sonic Blue)
    NT 4.0:
    4.00.1381.2060 
    Windows 2000 Pro:
    5.12.2195.2060
    MAYA x
    Limitations and Solutions
    Limitation Windows NT 4 only:
    image planes mapped with texture files with alpha channels do not show up correctly in hardware display. This problem does not occur on all systems - notably it does not occur on any IBM Intellistation that we tested.
    Solution None Known.
    Limitation Windows NT and Windows 2000:
    pull down menus, hot box, marking menus or RMB menus may appear to draw underneath the window pane making it difficult or impossible to access. Or they remain drawn on the window after the command has been executed.
    Solution turn on 'Force copy swap' in the FireGL2 graphics settings to correct this problem, but depending on what you are doing may cause a reduction in performance.


    RealiZm II family
    Model Version Driver Settings ON OFF
    RealiZm II ZX13-GT
    RealiZm II ZX25-GT
    RealiZm II VX25-GT
    RealiZm II VX113-GT
    (3Dlabs)
    NT 4.0:
    04.06.01.49, 4.0.0
    Settings > Performance 
    Synchronize Buffer Swap to Vertical Sync x
    Line 3-Pass Anti-aliasing x
    GDI Compliant Vectors x
    Pixel Color Format  BGR RGB
    Limitations and Solutions
    Limitation Sometimes textures do not display in shaded mode after the path to the texture has been changed even if the new path is correct.
    Solution Save the scene, quit and restart Maya, then open the scene.
    Limitation Maya Live sequences do not playback smoothly. 
    Solution change Texture Method to Image
    Limitation Assorted minor display bugs.
    Solution There is no solution at this time.


    nVidia GeForce2 and nVidia GeForce256
    Model Version Driver Settings ON OFF
    Graphics Cards based on:
    nVidia GeForce2 GTS (chip type nV15)
    nVidia GeForce256 (chip type nV10)
    (nVIDIA )
    NT 4.0: 4.001381.0523,4.0.0 Settings > Performance and Compatibility
    Enable Buffer region Extension x
    Allow the dual planes extension to use local video memory x
    Use fast linear-mipmap-linear filtering x
    Enable anisotropic filtering x
    Enable alternate depth buffering technique x
    Disable support for enhanced CPU instruction sets x
    Enable full scene antiAliasing x
    Use unified back/depth buffer x
    Default color depth for textures: Use desktop color Depth
    Buffer Flipping mode: Auto select
    Vertical Sync:  On by default
    Note:
    There are a large number of brand name graphics systems in existence based on these graphics chips. We have tested generic versions of the cards using the specified nVidia reference drivers. At this time we can offer no guarantees of the behaviour or performance of specific cards with Maya. Use these cards at your own risk and subject to the Alias Support services guidelines.
    Limitations and Solutions
    Limitation Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable. 
    Solution There is no solution at this time.
    Limitation when tumbling a model in the perspective view such that part of the object passes out of frame at the top, a mild but noticeable misalignment of pixels occurs.
    Solution There is no solution at this time.


    nVidia GForce2 GTS, GForce2 MX, Quadro, Quadro 2 Pro, Quadro 2 MXR
    Model Version Driver Settings ON OFF
    Nvidia GForce2 GTS, GForce2 MX, Quadro, Quadro 2 Pro, Quadro 2 MXR (Nvidia) NT4.0:
    4.001381.0646, 4.0.0
    WIN2K:4.001381.0646
    Select the 'Alias Maya' preset setting configuration in the Display Properties window.



    ATI Rage Fury Pro
    Model Version Driver Settings
    Rage Fury Pro
    (ATI TECHNOLOGIES INC.)
    NT 4.0: 4.3.81 Default settings
    Note:
    There are a number of graphics cards in existence based on the Rage 128 Pro graphics chip. We have tested the Rage Fury Pro version of the card using the specified driver. At this time we can offer no guarantees of the behaviour or performance of other cards with Maya. Use unspecified cards at your own risk and subject to the Alias Support services guidelines.
    Limitations and Solutions
    Limitation Some issues with speed and flickering especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable.
    Solution There is no solution at this time
    Limitation Selection points display as single pixels making them very hard to see.
    Solution This is a limitation of the graphics card and there is no solution at this time.
    Limitation Image planes appear partly displayed in front of other objects.
    Solution This can be improved  by setting the environment variable MAYA_SLOW_DRAWPIXELS1 which causes Maya to use a different technique to bypass the graphic card's limitation. (With the environment variable set, Alpha channels on image planes may not be drawn correctly).
    1 The environment variable should be set to equal any non-zero value, e.g. 1
    Limitation The colour chooser window may leave artifacts in the paint effects - canvas mode window.
    Solution The artifacts are removed when you refresh.


    sgi VPRO 32/64 (nVidia Quadro)
    Model Version Driver Settings ON OFF
    sgi VPRO 32/64 NT 4.0: 4.001381.0646,4.0.0 Settings > Performance and Compatibility
    Enable Buffer region Extension x
    Allow the dual planes extension to use local video memory x
    Use fast linear-mipmap-linear filtering x
    Enable anisotropic filtering x
    Enable alternate depth buffering technique x
    Disable support for enhanced CPU instruction sets x
    Enable full scene antiAliasing x
    Use unified back/depth buffer x
    Default color depth for textures: Use desktop color Depth
    Buffer Flipping mode: Auto select
    Vertical Sync:  On by default
    Limitations and Solutions
    Limitation Some issues with flickering and speed especially using 'brush' based tools (Artisan, Paint Textures and Paint Effects) due to s/w overlay planes. Depending on your task, the speed may be unacceptable. 
    Solution There is no solution at this time.
    Limitation when tumbling a model in the perspective view such that part of the object passes out of frame at the top, a mild but noticeable misalignment of pixels occurs.
    Solution There is no solution at this time.