This chart indicates recommended Operating Systems, overlays, patchsets, and additional patches at time of press. Please check www.aliaswavefront.com/qual_charts or your local sales office or reseller for latest information. |
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Maya 3 will only run on IRIX 6.5.x. |
Products | Version | Software Date |
Maya Builder |
|
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Maya Complete | 3.0 | 200005241558 |
Maya Unlimited | 3.0 | 200005241558 |
Please Note The Following:
Maya 3.0 has been qualified under 6.5.8m only. Although it may perform reasonable under 6.5.6 or greater, it has not been tested. It will not run under IRIX 6.2, 6.3 and 6.4 Customers with valid SGI software support can gain access to overlays through the worldwide web at support.sgi.com. Customers in North America can also call the Technical Assistance Center at 1-800-800-4744. International customers should call their local SGI office. Customers without worldwide web access should call the Technical Assistance Center or their local SGI office as indicated above. |
File Compatibility: |
Maya 1.x NT and IRIX | Maya 3.0 can read Maya 1.x/2.x format files. |
Alias | Maya 3.0 IRIX reads Alias 9.0 wire files.
Maya 3.0 IRIX exports Alias 8.1 wire files. |
MediaStudio | Maya 3.0 IRIX will import any 3Design Geo files created since 4.2.
Maya 3.0 will import OBJ files. |
StudioPaint | Maya 3.0 IRIX is compatible with StudioPaint 9.5
See the StudioPaint documentation for more details. |
Others | Maya 3.0 can read Adobe Illustrator EPS files (via Invigorator), OBJ,
DXF and IGES files. VRML2 files can be read via a standalone translator.
Maya 2.5 exports OBJ, DXF, IGES, VRML2, RIB, RTG and GE2 files. |
Maya Developer's Tool Kit: |
To build Maya plug-ins, you must have MIPSpro C++ compiler version 7.2.1 or higher installed. We highly recommend upgrading to version 7.3.1.1m. Additionally, plug-ins for Maya 3.0 must be build on IRIX 6.5. Plug-ins built on IRIX 6.2, 6.3 or 6.4 will normally crash or behave improperly if loaded into Maya 3.0. |
Maya 3.0 Qualification Chart | |||
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Hardware | Qualified on IRIX... | Known Problems | |
Octane2 R10000/R12000 V8/V12 | IRIX 6.5.11m | +patch [11][13][10] | |
Octane2 R10000/R12000 V6/V10 | IRIX 6.5.11m | +patch [11][12][13][10] | |
Octane R10000/R12000 SI/SSI/MXI/ESI/ESSI/EMXI | IRIX 6.5.8m | ||
Octane R10000/R12000 Dual/Duo | Untested: IRIX 6.5.8m | ||
Onyx2 Infinite Reality2 | Unsupported: IRIX 6.5.8m | Severe: [6] | |
Origin 200/2000 | IRIX 6.5.8m | ||
O2 R5000/R10000/R12000 | IRIX 6.5.8m | [9] | |
Indigo2 R4400/R4600/R10000 Impact Graphics | IRIX 6.5.8m | [1][2] | |
Indigo2 R4000/R4400/R4600 Extreme | IRIX 6.5.8m | [5] | |
Indigo2 R4000/R4400/R4600 XZ | IRIX 6.5.8m | [5] | |
Indigo2 R4000/R4400/R4600 XL | Untested: IRIX 6.5.8m | [5] | |
Power Indigo2 R8000 | Untested: IRIX 6.5.8m | ||
Onyx R10000 InfiniteReality | Unsupported: IRIX 6.5.8m | Severe: [6] | |
Onyx R10000 VTX/RealityEngine2 | IRIX 6.5.8m | [7] | |
Onyx R4400 InfiniteReality | Unsupported: IRIX 6.5.8m | [6] | |
Onyx R4400 RealityEngine2 | IRIX 6.5.8m | [7] | |
Power Onyx R8000 | Untested: IRIX 6.5.8m | ||
Crimson All Models | Untested: IRIX 6.5.8m | ||
Challenge R4400 | Untested: IRIX 6.5.8m | ||
Power Challenge R8000/R10000 | Untested: IRIX 6.5.8m | ||
Indy R4000/R4400/R4600/R5000 with 24bit graphics | Untested: IRIX 6.5.8m | [3][4] | |
Any Indy with 8bit graphics | INTERACTIVE APPLICATIONS CANNOT RUN. For other purposes refer to Indy above | ||
Indigo R4000 with 24 bit graphics | Unsupported: IRIX 6.5.8m | [8] | |
Indigo R4000 with 8 bit graphics | INTERACTIVE APPLICATIONS CANNOT RUN. For other purposes refer to Indigo above |
Platforms marked Unsupported: indicate that Maya cannot operate to our standard of performance, stability or quality and at time of press are NOT Qualified. Tip for identifying current OS.The installed operating system can be identified using the command uname -R. This command displays the text label of the current OS.Tip when installing patchsets: applicable patchesWhen installing patchsets you should use the option to install all applicable patches. In inst by using the i A command. In Software Manager select Panes -> Command from the menu, and enter i A in the command field when in Customize Installation mode. |
Known Qualification related problems |
[1] | Indigo2 High Impact w/TRAM: In some cases, fcheck activated from within the Hardware Render Buffer fails to play sequence of images created with the Hardware Render Buffer. The sequence of images can be viewed with the standalone fcheck. |
[2] | Indigo2 High Impact w/o TRAM: In some cases, Hardware Texturing produces banding and artifacts. |
[3] | Indy 24bit: you are likely to encounter the following known problems:
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[4] | Indy XZ: you are likely to encounter the following known problems:
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[5] | Indigo2 Extreme & XZ: you are likely to encounter the following
known problems:
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[6] | Infinite Reality and Infinite Reality 2 graphics: you are likely to
encounter the following known problems:
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[7] | Onyx-RE2 systems: you are likely to encounter the following known problems:
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[8] | Although Maya 3.0 will run on R4000 Indigo and Indy systems, the performance
of Indigo R4000s is inadequate for most practical usages of Maya.
Alias cannot guarantee that all functionality in this or future versions of Maya will operate. Due to a limitation of some models of R4000 Indigo and Indy systems, some features of Maya may cause crashes, or Maya may not launch at all, resulting in WARNING: Too many contiguous end-of-page jump or divide problems in [maya.exe]. There is no workaround for this. Due to these reasons, Indigo R4000 is no longer supported. |
[9] | On O2s image planes containing alpha channels do not display correctly and the Alpha Gain control for images planes does not work. |
[10] | Octane2 V6/V8 was formerly qualified on 6.5.9 + patch 4089/4090. While
this configuration may still be used with the following limitation we
recommend the newer qualification indicated above. Maya 3.0.1 is qualified with patch 4089 (for 6.5.9m) or 4090 (for 6.5.9f). Some users may encounter an X-Server hang when using rotate manipulators quickly in shaded mode. Most users will not encounter this problem as the hang only occurs during a narrow range of timing circumstances. At time of press there is no workaround but SGI are working on a solution which will be made available in a patch or OS update as soon as possible. If using Maya 3.0 a number of graphics refresh, colour table and draw order bugs will be experienced. |
[11] | Maya 3.0.1 is qualified 6.5.11 + patch 4191. You are likely to encounter the following known problems:
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[12] | Octane2 V6/V10 graphics do not have sufficient memory to support depth buffer information when a Maya window is in shaded mode. This can result in background objects being drawn in front of foreground objects. This will definitely occur when the screen is configured to higher resolutions (e.g. 1920x1200) - reducing the screen resolution to 1280x1024 will reduce but not entirely prevent this problem. |
[13] | We have received reports that patch 4216 (which supersedes 4191) may cause Maya to crash on some systems. Our investigation is currently inconclusive so we suggest applying this patch with caution. |
NOT SUPPORTED |
Maya 3.0 IS NOT QUALIFIED and NOT SUPPORTED on R4000 Indigo, R2000
and R3000 based systems:
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