enum |
Item status enum
| kActiveItem
Check if item is active
| | kTemplateItem
Check if item is templated
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| MDrawTraversal ()
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virtual | ~MDrawTraversal ()
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virtual MStatus | traverse ()
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virtual bool | filterNode ( const MDagPath &traversalItem )
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MStatus | setFrustum ( const MDagPath & cameraPath, unsigned int portWidth, unsigned int portHeight )
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MStatus | setOrthoFrustum (double left, double right, double bottom, double top, double nearpt, double farpt, const MMatrix & worldXform)
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MStatus | setPerspFrustum (double fovX, double aspectXY, double nearDist, double farDist, const MMatrix & worldXform)
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MStatus | setFrustum (double left, double right, double bottom, double top, double nearpt, double farpt, const MMatrix & worldXform)
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MStatus | setFrustum (const MPoint & nearBottomLeft, const MPoint & nearBottomRight, const MPoint & nearTopLeft, const MPoint & nearTopRight, const MPoint & farBottomLeft, const MPoint & farBottomRight, const MPoint & farTopLeft, const MPoint & farTopRight, const MMatrix &worldXform)
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bool | frustumValid () const
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void | setLeafLevelCulling ( bool cullAtLeafLevel )
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bool | leafLevelCulling () const
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void | enableFiltering ( bool val )
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bool | filteringEnabled () const
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unsigned int | numberOfItems () const
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MStatus | itemPath (unsigned int itemNumber, MDagPath &path) const
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bool | itemHasStatus (unsigned int itemNumber, unsigned int test) const
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