pymel.core.animation.pairBlend

pairBlend(*args, **kwargs)

The pairBlend node allows a weighted combinations of 2 inputs to be blended together. It is created automatically when keying or constraining an attribute which is already connected.Alternatively, the pairBlend command can be used to connect a pairBlend node to connected attributes of a node. The previously existing connections are rewired to input1 of the pairBlend node. Additional connections can then be made manually to input2 of the pairBlend node. The pairBlend command can also be used to query the inputs to an existing pairBlend node.

Flags:
  • attribute : at (unicode) [create]

    The name of the attribute(s) which the blend will drive. This flag is required when creating the blend.

  • input1 : i1 (bool) [query]

    Returns a string array of the node(s) connected to input 1.

  • input2 : i2 (bool) [query]

    Returns a string array of the node(s) connected to input 2. Flag can have multiple arguments, passed either as a tuple or a list.

  • node : nd (unicode) [create]

    The name of the node which the blend will drive. This flag is required when creating the blend.

Derived from mel command maya.cmds.pairBlend

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