By default, a drag selection will select
all components under the mouse. This can be a problem when viewing
the scene in shaded mode since your selection may include components
hidden from your view.
You can use Camera
based selection to only select components with a clear line-of-sight
to the camera. This ensures that you don’t accidentally select components
you can’t see.
To turn on Camera based selection
- Open the Attribute Editor with
any of the transformation tools active.
- In the Common Selection Options section,
turn on Camera based selection under
the Drag setting.
Now, if you Drag select
objects in your scene, Maya only selects the components unobstructed
by other components from the camera’s point of view.
NoteYou can also turn
on Camera based selection from
the Preferences window (Window
> Settings/Preferences > Preferences). The option
can be found in the Selection section under Settings.