Paint toon line attributes
 
 
 

You can paint toon lines with certain attributes—Line Width, Line Offset, Line Opacity, Profile Color, Crease Color, and Border Color. By painting your own toon lines, you can control the look of toon lines in specific places.

To paint toon line attributes

  1. Select the toon line you want to paint.

    Click the line itself, or click a surface if that surface has only one toon line on it.

  2. Select Toon > Paint Line Attributes and from the menu select the line attribute you want to change.

    The 3D Paint Tool Settings editor appears. If you don’t see it, click on the Show or hide the Tool Settings icon in the upper right of the Maya window.

  3. The Attribute to Paint option in the File Textures section tells you the line attribute you are painting. To change this attribute, you must use the menu items from Toon > Paint Line Attributes.
  4. Make sure Update on Stroke is turned on in the File Textures section.
  5. Drag the Color slider in the Color section. For example, if painting Line Width, painting with the color black will reduce the line width value and painting with color white will return the line width to its original value before painting.
  6. Paint the toon lines.
    NoteWhile painting, a temporary shader for painting feedback is applied to the surface. The original shader is restored on exiting the tool. Simply re-entering the 3D Paint Tool will not resume painting. You must always invoke the tool from the menu, Toon > Paint Line Attributes. Do not select the last used tool in the Toolbox as this will load the 3D Paint Tool, but will not load it properly for painting toon line attributes.