mental ray Custom text editor
 
 
 

For more information on the mental ray Custom Text Editor, see Custom mental ray text.

custom shader text

Enabled when selecting any light, any camera, any shading group, except the initial variants, any shader, except Maya’s default lambert1 and particleCloud1.

custom object text

Enabled when a mesh or NURBS shape is selected. If a direct transform of a shape is selected, the underlying shape is automatically determined and used.