You can give different objects in the scene
the same name, but two sibling nodes (nodes with the same parent)
cannot have the same name.
NoteIn node and attribute
names, all punctuation except for the underscore (_) and the pound
sign (#) are illegal characters.
To change the name of an object or node
- Do one of the following:
- Select an object or node and edit its
name at the top of the Attribute Editor.
- Double-click a node in the Outliner.
- Press on a
node in the Hypergraph and select Rename.
To rename multiple objects at once
- Select the objects.
- Open the pop-up menu next to the input
field(s) on the Status line and select Rename.
- Type the base name for all the objects.
Maya renames the objects to have the base name plus an incremental
To add a prefix to the names of a parent
node and all its children
- Select the parent node and select
Modify > Prefix Hierarchy Names.
To search and replace
names in the scene
Modify > Search and Replace Names.
You can search and replace
all node names in the scene, selected node names, or node names
in a hierarchy.