Normals > Soften Edge
 
 
 

Manipulates vertex normals to change the appearance of shaded polygons to render with a softened appearance. Soften Edge sets the Normal angle to 180 degrees, making all selected edges render soft.

NoteUser defined (locked) normals are not affected by softening or hardening only in how they are shared at a vertex. Instead, use the Average Normals or Set to Face features to set the values.

Related topics