Installing on different platforms
 
 
 

The direct translators for games are installed as a standard part of the Maya software under devkit/games.

The game translator directory structure is described in the following depending on which platform Maya is running.

NoteIn the following directory locations it is assumed that for Windows, Maya is installed on drive C:. If this is not the case, change the “c:” references to the drive where it is installed.

The translator binary image .lib (Mac OS X), .so (Linux) or .mll (Windows) files are in:

The MEL script files used for user options are in:

To run the translators, the binary plug-in and the MEL option files should be all that is needed. If the source code is necessary, it can be found under the devkit directory tree:

These include the following directories: