field
 
 
 
  1. In dynamics, a force used to animate the motion of particles, soft bodies, and rigid bodies.

    In other software packages, known as force.

  2. In film and video post-production, half of a video frame. Frames are divided into fields to store alternating scanlines, odd vs. even. Rates of sampling and storage methods vary with video standards ( NTSC vs. PAL, for example).

    See video field.