Lets
you apply color-per-vertex information on a polygon mesh by painting directly
on the mesh using either your mouse or a tablet with stylus.
Color > Paint Vertex
Color Tool >
Lets
you specify the settings for the Paint Vertex Color Tool in
the Tool Settings editor. Attributes unique to the Paint
Vertex Color Tool are described in the Color section
below.
For descriptions of all
other attributes in all other sections, see
Artisan Tool Settings in
the Artisan guide.
Color
These are descriptions
of the attributes in the Color section.
Operation
Select the method of
coloring the vertices.
- Replace
-
- Smooth
-
Averages the colors under
the brush. Specifically, the vertex under the brush gets the average
color of the four surrounding vertices
- Remove
-
Paint
Select the component
to color.
- Vertex
-
All faces connected with
the vertex you paint over get the color.
- Vertex face
-
Only the interior part
of the face is colored. The vertices are left unshared, so that
they may have different color values on either side of the edge.
- Face
-
All vertices attached
to the face get colored. The color bleeds over the edge of the face.
Channels
Select the color channel
to color with.
- RGB
-
Painting vertices applies
the Color Value.
- RGBA
-
Painting vertices applies
the Color Value (color) and Color
Alpha (transparency).
- Color Value
-
The color that painting
will apply to vertices.
- Color Alpha
-
The alpha value that
painting will apply to vertices (when Channels is RGBA). Painting vertices
with a Color Alpha of 0 makes them transparent.
Painting vertices with a Color Alpha of
1 makes them opaque.
- Flood
-
Sets all vertices to
the current Color Value (and Color
Alpha if Channels is RGBA).