Character > Create Subcharacter Set
 
 
 

Character > Create Subcharacter Set >

Name

Specifies the name of the subcharacter set. Default name is subCharactern.

Subcharacter Set Attributes

Specifies which attributes will be included with the subcharacter set as keyable. You can choose All Keyable, From Channel Box, or All Keyable Except.

All Keyable

Specifies that all the keyable attributes of all selected objects will be included as the character set’s attributes.

From Channel Box

Specifies that only the currently selected channels in the Channel Box will be included with the character set.

All Keyable except

Specifies whether certain attributes will be included with the character set. This allows you to control the number of attributes included in a character set as you create the character set. This can save you time, reduce the number of attributes listed in the Channel Box, and help make your animation work more efficient.

No Translate

Specifies that the translation attributes will be included as keyable attributes unless checked on (default is off).

No Rotate

Specifies that the rotation attributes will be included as keyable attributes unless checked on (default is off).

No Scale

Specifies that the scaling attributes will be excluded as keyable attributes unless checked off (default is on).

No Visibility

Specifies that the visibility attribute will be excluded as a keyable attribute unless checked off (default is on).

No Dynamic

Specifies that any dynamic attributes will be excluded as keyable attributes unless checked off (default is on).