In this lesson, you work
with a scene we created for your use. In the first steps of this
lesson, you open the scene and view the various elements that have been
preset for your use.
- Make sure you’ve done the steps in
Preparing for the lessons.
- Open the scene file named CausticStart.ma.
This file can be found
in the GettingStarted directory
that you set as your Maya project:
The scene contains a
still life with a translucent bottle and apples. Other surfaces
act as the floor and walls for the scene. (The bottle appears opaque when
viewed in shaded and textured display mode.)
Two lights illuminate
the scene: a spotlight and a point light.
Shading materials have
already been assigned to the models and surfaces. You can view the
shaders and textures by opening the Hypershade editor.
When you initially render
this scene, the objects cast shadows onto the floor surface. Caustics
are added to the lighting of the scene to create a more realistic
shadow for the translucent bottle.