Create a cache
 
 
 

To create a cache

  1. Select a Muscle deformed object.
  2. Select Muscle > Caching > Create Cache from the main menu bar.

    The Generate Cache window appears.

  3. Enter the Start and End frames you want to create the cache for. The default values are based on the current Time Slider range.
  4. With the Cache To options, specify if you want to generate the cache to external files, or internally on the node.

  5. Make sure your mesh or meshes are selected, and click Generate Cache for Selected Objects.

    The timeline auto-scrubs and a cache is stored. When finished, the cache attribute is set to Read mode for the type of cache you created for each object that was affected.