To redirect a character set’s animation
- Step forward in your animation to where
you want your character’s redirection to occur.
- Select the character set whose animation
you want to redirect.
- Select
Character > Create Character Set > .
The Create
Character Set Options appear. See
Character > Create Character Set.
- Set the options in the Character and Attributes sections
as desired.
- In the Redirection section,
turn on Redirect Character.
- Do the following:
- If you want to redirect the rotation
of your character, turn on Rotation Only.
- If you want to redirect the translation
of your character, turn on Translation Only.
- If you want to redirect the rotation
and translation of your character, turn on Rotation
and Translation.
- Click Apply.
Rotation and/or translation
redirection controls appear at the root of the current character
set. The Create Character Set Options window
remains open.
- Do the following:
- Move the rotation redirection control
to change the position around which your character pivots.
- Move the translation redirection control
to change the current character’s position relative to the position
around which your character pivots.
- Do steps 5 to 9 in the redirection workflow.
See
Workflow for redirecting animation.
To redirect an object’s animation
- Step forward in your animation to where
you want your object’s redirection to occur.
- Select the root of the object whose motion
you want to redirect.
- Select
Character > Redirect > .
- In the Redirection Type section,
do the following:
- If you want to redirect only the rotation
of your character, turn on Rotation Only.
- If you want to redirect only the translation
of your character, turn on Translation Only.
- If you want to redirect both the rotation
and translation of your character, turn on Rotation
and Translation.
- Do one of the following:
- Click Redirect.
The rotation and/or translation redirection controls appear at the
root of the object and the Character Redirection
Options window closes.
- Click Apply. The
rotation and/or translation redirection controls appear at the root
of the object and the Character Redirection
Options window remains open.
- Do the following:
- Move the rotation redirection control
to change the position around which your character pivots.
- Move the translation redirection control
to change the current character’s position relative to the position
around which your character pivots.
- Do steps 5 to 9 in the redirection workflow.
See
Workflow for redirecting animation.