simpleFluidEmitter.h

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

#include <maya/MIOStream.h>
#include <maya/MTime.h>
#include <maya/MVector.h>
#include <maya/MObject.h>
#include <maya/MPlug.h>
#include <maya/MDataBlock.h>
#include <maya/MFnPlugin.h>
#include <maya/MPxFluidEmitterNode.h>


class MIntArray;
class MVectorArray;
class MFnArrayAttrsData;

#define McheckErr(stat, msg)            \
        if ( MS::kSuccess != stat )             \
        {                                                               \
                cerr << msg;                            \
                return MS::kFailure;            \
        }

class simpleFluidEmitter: public MPxFluidEmitterNode
{
public:
        simpleFluidEmitter();
        virtual ~simpleFluidEmitter();

        static void             *creator();
        static MStatus  initialize();
        virtual MStatus compute( const MPlug& plug, MDataBlock& block );
        static MTypeId  id;

        virtual MStatus fluidEmitter( const MObject& fluid, const MMatrix& worldMatrix, int plugIndex );
        void  omniFluidEmitter(  MFnFluid&, const MMatrix&, int, MDataBlock&, double, double, double );
        void volumeFluidEmitter(  MFnFluid&, const MMatrix&, int, MDataBlock&, double, double, double );
        void surfaceFluidEmitter( MFnFluid&, const MMatrix&, int, MDataBlock&, double, double, double );
        void ownerFluidEmitter( MFnFluid&, const MMatrix&, int, MDataBlock&, double, double, double );

private:

};




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