MFnPhongShader Member List

This is the complete list of members for MFnPhongShader, including all inherited members.
addAttribute(const MObject &attr, MAttrClass type=kLocalDynamicAttr) MFnDependencyNode
allocateFlag(const MString pluginName, MStatus *ReturnStatus=NULL) MFnDependencyNode [static]
ambientColor(MStatus *ReturnStatus=NULL) const MFnLambertShader
attribute(unsigned int index, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attribute(const MString &attrName, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attributeClass(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
attributeCount(MStatus *ReturnStatus=NULL) const MFnDependencyNode
canBeWritten(MStatus *ReturnStatus=NULL) const MFnDependencyNode
classification(const MString &nodeTypeName) MFnDependencyNode [static]
className() const MFnPhongShader [protected, virtual]
color(MStatus *ReturnStatus=NULL) const MFnLambertShader
cosPower(MStatus *ReturnStatus=NULL) const MFnPhongShader
create(bool UIvisible=true, MStatus *ReturnStatus=NULL) MFnPhongShader
MFnDependencyNode::create(const MTypeId &typeId, MStatus *ReturnStatus=NULL) MFnDependencyNode
MFnDependencyNode::create(const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) MFnDependencyNode
MFnDependencyNode::create(const MString &type, MStatus *ReturnStatus=NULL) MFnDependencyNode
MFnDependencyNode::create(const MString &type, const MString &name, MStatus *ReturnStatus=NULL) MFnDependencyNode
deallocateAllFlags(const MString pluginName) MFnDependencyNode [static]
deallocateFlag(const MString pluginName, unsigned int flag) MFnDependencyNode [static]
dgCallbackIds(const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) MFnDependencyNode
dgCallbacks(const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) MFnDependencyNode
dgTimer(const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const MFnDependencyNode
dgTimerOff() MFnDependencyNode
dgTimerOn() MFnDependencyNode
dgTimerQueryState(MStatus *ReturnStatus=NULL) MFnDependencyNode
dgTimerReset() MFnDependencyNode
diffuseCoeff(MStatus *ReturnStatus=NULL) const MFnLambertShader
findAlias(const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
findPlug(const MString &attrName, MStatus *ReturnStatus=NULL) const MFnDependencyNode
getAffectedAttributes(const MObject &attr, MObjectArray &affectedAttributes) const MFnDependencyNode
getAffectedByAttributes(const MObject &attr, MObjectArray &affectedByAttributes) const MFnDependencyNode
getAliasAttr(bool force, MStatus *ReturnStatus=NULL) MFnDependencyNode
getAliasList(MStringArray &strArray, MStatus *ReturnStatus=NULL) MFnDependencyNode
getConnections(MPlugArray &array) const MFnDependencyNode
getPlugsAlias(const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) MFnDependencyNode
glowIntensity(MStatus *ReturnStatus=NULL) const MFnLambertShader
hasAttribute(const MString &name, MStatus *ReturnStatus=NULL) const MFnDependencyNode
hasObj(MFn::Type) const MFnBase
hasObj(const MObject &) const MFnBase
hasUniqueName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
hideSource(MStatus *ReturnStatus=NULL) const MFnLambertShader
incandescence(MStatus *ReturnStatus=NULL) const MFnLambertShader
isDefaultNode(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isFlagSet(unsigned int flag, MStatus *ReturnStatus=NULL) const MFnDependencyNode
isFromReferencedFile(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isLocked(MStatus *ReturnStatus=NULL) const MFnDependencyNode
isNewAttribute(const MObject &attr, MStatus *ReturnStatus=NULL) const MFnDependencyNode
isShared(MStatus *ReturnStatus=NULL) const MFnDependencyNode
kInvalidAttr enum value MFnDependencyNode
kLocalDynamicAttr enum value MFnDependencyNode
kNormalAttr enum value MFnDependencyNode
kTimerInvalidState enum value MFnDependencyNode
kTimerMetric_callback enum value MFnDependencyNode
kTimerMetric_callbackNotViaAPI enum value MFnDependencyNode
kTimerMetric_callbackViaAPI enum value MFnDependencyNode
kTimerMetric_compute enum value MFnDependencyNode
kTimerMetric_computeDuringCallback enum value MFnDependencyNode
kTimerMetric_computeNotDuringCallback enum value MFnDependencyNode
kTimerMetric_dirty enum value MFnDependencyNode
kTimerMetric_draw enum value MFnDependencyNode
kTimerMetric_fetch enum value MFnDependencyNode
kTimerOff enum value MFnDependencyNode
kTimerOn enum value MFnDependencyNode
kTimerType_count enum value MFnDependencyNode
kTimerType_inclusive enum value MFnDependencyNode
kTimerType_self enum value MFnDependencyNode
kTimerUninitialized enum value MFnDependencyNode
MAttrClass enum name MFnDependencyNode
MdgTimerMetric enum name MFnDependencyNode
MdgTimerState enum name MFnDependencyNode
MdgTimerType enum name MFnDependencyNode
MFnDependencyNode() MFnDependencyNode
MFnDependencyNode(MObject &object, MStatus *ReturnStatus=NULL) MFnDependencyNode
MFnDependencyNode(const MObject &object, MStatus *ReturnStatus=NULL) MFnDependencyNode
MFnLambertShader() MFnLambertShader
MFnLambertShader(MObject &object, MStatus *ReturnStatus=NULL) MFnLambertShader
MFnLambertShader(const MObject &object, MStatus *ReturnStatus=NULL) MFnLambertShader
MFnPhongShader() MFnPhongShader
MFnPhongShader(MObject &object, MStatus *ReturnStatus=NULL) MFnPhongShader
MFnPhongShader(const MObject &object, MStatus *ReturnStatus=NULL) MFnPhongShader
MFnReflectShader() MFnReflectShader
MFnReflectShader(MObject &object, MStatus *ReturnStatus=NULL) MFnReflectShader
MFnReflectShader(const MObject &object, MStatus *ReturnStatus=NULL) MFnReflectShader
name(MStatus *ReturnStatus=NULL) const MFnDependencyNode
object(MStatus *ReturnStatus=NULL) const MFnBase
parentNamespace(MStatus *ReturnStatus=NULL) const MFnDependencyNode
pluginName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
plugsAlias(const MPlug &plug, MStatus *ReturnStatus=NULL) MFnDependencyNode
reflectedColor(MStatus *ReturnStatus=NULL) const MFnReflectShader
reflectedRayDepthLimit(MStatus *ReturnStatus=NULL) const MFnReflectShader
reflectivity(MStatus *ReturnStatus=NULL) const MFnReflectShader
refractedRayDepthLimit(MStatus *ReturnStatus=NULL) const MFnLambertShader
refractiveIndex(MStatus *ReturnStatus=NULL) const MFnLambertShader
removeAttribute(const MObject &attr, MAttrClass type=kLocalDynamicAttr) MFnDependencyNode
reorderedAttribute(unsigned int index, MStatus *ReturnStatus=NULL) const MFnDependencyNode
rtRefractedColor(MStatus *ReturnStatus=NULL) const MFnLambertShader
setAlias(const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) MFnDependencyNode
setAmbientColor(const MColor &ambient_color) MFnLambertShader
setColor(const MColor &col) MFnLambertShader
setCosPower(const float &cos_power) MFnPhongShader
setDiffuseCoeff(const float &diffuse_coeff) MFnLambertShader
setDoNotWrite(bool flag) MFnDependencyNode
setFlag(unsigned int flag, bool state) MFnDependencyNode
setGlowIntensity(const float &glow_intensity) MFnLambertShader
setHideSource(const bool &hide_source) MFnLambertShader
setIncandescence(const MColor &incand) MFnLambertShader
setLocked(bool locked) MFnDependencyNode
setName(const MString &name, MStatus *ReturnStatus=NULL) MFnDependencyNode
setObject(MObject &object) MFnBase [virtual]
setObject(const MObject &object) MFnBase [virtual]
setReflectedColor(const MColor &reflected_color) MFnReflectShader
setReflectedRayDepthLimit(const short &new_limit) MFnReflectShader
setReflectivity(const float &reflectivity) MFnReflectShader
setRefractedRayDepthLimit(const short &new_limit) MFnLambertShader
setRefractiveIndex(const float &refractive_index) MFnLambertShader
setRtRefractedColor(const bool &rt_refracted_color) MFnLambertShader
setSpecularColor(const MColor &specular_color) MFnReflectShader
setTranslucenceCoeff(const float &translucence_coeff) MFnLambertShader
setTransparency(const MColor &transp) MFnLambertShader
specularColor(MStatus *ReturnStatus=NULL) const MFnReflectShader
translucenceCoeff(MStatus *ReturnStatus=NULL) const MFnLambertShader
transparency(MStatus *ReturnStatus=NULL) const MFnLambertShader
type() const MFnPhongShader [virtual]
typeId(MStatus *ReturnStatus=NULL) const MFnDependencyNode
typeName(MStatus *ReturnStatus=NULL) const MFnDependencyNode
userNode(MStatus *ReturnStatus=NULL) const MFnDependencyNode
~MFnBase() MFnBase [virtual]
~MFnDependencyNode() MFnDependencyNode [virtual]
~MFnLambertShader() MFnLambertShader [virtual]
~MFnPhongShader() MFnPhongShader [virtual]
~MFnReflectShader() MFnReflectShader [virtual]

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