.. currentmodule:: pymel ======================================= Non-Existent Objects ======================================= An exception will be raised if the passed name does not represent an object in the scene. This has several advantages: 1. you will never unwittingly attempt to use a node or attribute that does not exist, either due to a typo or unexpected context 2. it brings PyMEL's attribute handling more in line with pythonic rules, where attributes must exist before accessing them 3. it prevents the awkward situation of having a python object for which only a handful of methods will actually work --------------------------------------- PyMEL Exceptions --------------------------------------- PyMEL has three exceptions which can be used to test for existence errors when creating new PyNodes: `MayaObjectError`, `MayaNodeError`, and `MayaAttributeError`. >>> for x in [ 'fooBar.spangle', 'superMonk' ] : ... try: ... PyNode( x ) ... print "It Exists" ... except MayaNodeError: ... print "The Node Doesn't Exist:", x ... except MayaAttributeError: ... print "The Attribute Doesn't Exist:", x ... The Attribute Doesn't Exist: fooBar.spangle The Node Doesn't Exist: superMonk Both exceptions can be caught by using the parent exception `MayaObjectError`. In addition `MayaAttributeError` can also be caught with the builtin exception `AttributeError`. Note that you will get different exceptions depending on how you access the attribute. This is because the shorthand notation can also be used to access functions, in which case the `MayaAttributeError` does not make sense to raise. As mentioned above, you can always use `AttributeError` to catch both. Explicit notation: >>> x = polySphere(name='earth')[0] >>> x.attr('myAttr') Traceback (most recent call last): ... MayaAttributeError: Maya Attribute does not exist: u'earth.myAttr' Shorthand notation: >>> x = polySphere(name='moon')[0] >>> x.myAttr Traceback (most recent call last): ... AttributeError: Transform(u'moon') has no attribute or method named 'myAttr' --------------------------------------- Testing Node Existence --------------------------------------- Still supported: >>> if objExists( 'fooBar' ): ... print "It Exists" ... else: ... print "It Doesn't Exist" It Doesn't Exist PyMEL construct: >>> try: ... PyNode( 'fooBar' ) ... print "It Exists" ... except MayaObjectError: ... print "It Doesn't Exist" It Doesn't Exist --------------------------------------- Testing Attribute Existence --------------------------------------- Still supported: >>> if objExists( 'persp.spangle' ): ... print "Attribute Exists" ... else: ... print "Attribute Doesn't Exist" Attribute Doesn't Exist PyMEL construct: >>> x = PyNode('persp') >>> if x.hasAttr('spangle'): ... print "Attribute Exists" ... else: ... print "Attribute Doesn't Exist" Attribute Doesn't Exist PyMEL construct: >>> try: ... PyNode( 'persp.spangle' ) ... print "Attribute Exists" ... except MayaAttributeError: ... print "Attribute Doesn't Exist" Attribute Doesn't Exist PyMEL construct: >>> x = PyNode('persp') >>> try: ... x.spangle ... print "Attribute Exists" ... except AttributeError: ... print "Attribute Doesn't Exist" Attribute Doesn't Exist --------------------------------------- Other PyMEL Idioms --------------------------------------- Two other PyMEL idioms have been removed as a result of this change. `Attribute.add` has been removed because the attribute has to exist in order to successfully get an Attribute instance. Instead, you should use the ``addAttr`` method on the node: >>> PyNode('persp').addAttr( 'myNewFloatAttr', at=float ) Similarly, the ``force`` flag for setAttr functions, which creates the attribute before setting if it does not exist, can only be safely used from the node class and not the attribute class: Still supported: >>> PyNode('persp').setAttr( 'myNewIntAttr', 2, force=1 ) New construct: >>> PyNode('persp').setDynamicAttr( 'myNewIntAttr', 2 ) -------------------------------------------- Manipulating Names of Non-Existent Objects -------------------------------------------- One advantage of the old way of dealing with non-existent objects was that you could use the name parsing methods of the PyNode classes to manipulate the object's name until you found what you were looking for. To allow for this, we've added several classes which operate on non-existent nodes and contain only methods for string parsing and existence testing. These nodes can be found in the `other` module and are named `other.NameParser`, `other.AttributeName`, `other.DependNodeName`, and `other.DagNodeName`. -------------------------------------------- Asserting Proper Type -------------------------------------------- While `PyNode` serves to easily cast any string to its proper class in the node hierarchy, other nodes in the hierarchy can achieve the same effect: >>> PyNode('lambert1') nt.Lambert(u'lambert1') >>> DependNode('lambert1') nt.Lambert(u'lambert1') If the determined type does not match the requested type, an error will be raised. For example, a lambert node is not a DAG node: >>> nt.DagNode( 'lambert1' ) Traceback (most recent call last): ... TypeError: Determined type is Lambert, which is not a subclass of desired type DagNode This is useful because it can be used as a quick way to assert that a given node is of the desire type. >>> select( 'lambert1' ) # this line represents user action >>> try: ... nt.DagNode( selected()[0] ) ... except TypeError: ... print "Please select a DAG node" Please select a DAG node