Go to: Synopsis. Notes. Return value. Related. Flags. Python examples.
xform( [objects...] , [absolute=boolean], [boundingBox=boolean], [boundingBoxInvisible=boolean],
[centerPivots=boolean],
[euler=boolean], [matrix=[float, float, float, float, float,
float, float, float, float, float, float, float, float, float,
float, float]], [objectSpace=boolean], [pivots=[linear, linear, linear]],
[preserve=boolean], [relative=boolean], [rotateAxis=[angle, angle, angle]],
[rotateOrder=string],
[rotatePivot=[linear, linear,
linear]], [rotateTranslation=[linear, linear,
linear]], [rotation=[angle,
angle, angle]], [scale=[float,
float, float]], [scalePivot=[linear, linear, linear]],
[scaleTranslation=[linear,
linear, linear]], [shear=[float,
float, float]], [translation=[linear, linear,
linear]], [worldSpace=boolean], [worldSpaceDistance=boolean],
[zeroTransformPivots=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
xform is undoable, queryable, and NOT editable.
This command can be used query/set any element in a transformation
node. It can also be used to query some values that cannot be set
directly such as the transformation matrix or the bounding box. It
can also set both pivot points to convenient values. All values are
specified in transformation coordinates. (attributespace) In
addition, the attributes are applied/returned in the order in which
they appear in the flags section. (which corresponds to the order
they appear in the transformation matrix as given below) See
also: move, rotate, scale
The transformation matrix for a node is built by postmultiplying
the following matrices in the given order (Note: rotations are
applied according to the rotation order parameter and the 6
different rotation possibilities are not shown below)
1 1
[M] = [sp]x[s]x[sh]x[sp]x[st]x[rp]x[ar]x[ro]x[rp]x[rt]x[t]
where:
[sp] =  1 0 0 0  = scale pivot matrix
 0 1 0 0 
 0 0 1 0 
 spx spy spz 1 
[s] =  sx 0 0 0  = scale matrix
 0 sy 0 0 
 0 0 sz 0 
 0 0 0 1 
[sh] =  1 0 0 0  = shear matrix
 xy 1 0 0 
 xz yz 1 0 
 0 0 0 1 
1
[sp] =  1 0 0 0  = scale pivot inverse matrix
 0 1 0 0 
 0 0 1 0 
 spx spy spz 1 
[st] =  1 0 0 0  = scale translate matrix
 0 1 0 0 
 0 0 1 0 
 stx sty stz 1 
[rp] =  1 0 0 0  = rotate pivot matrix
 0 1 0 0 
 0 0 1 0 
 rpx rpy rpz 1 
[ar] =  * * * 0  = axis rotation matrix
 * * * 0  (composite rotation,
 * * * 0  see [rx], [ry], [rz]
 0 0 0 1  below for details)
[rx] =  1 0 0 0  = rotate X matrix
 0 cos(x) sin(x) 0 
 0 sin(x) cos(x) 0 
 0 0 0 1 
[ry] =  cos(y) 0 sin(y) 0  = rotate Y matrix
 0 1 0 0 
 sin(y) 0 cos(y) 0 
 0 0 0 1 
[rz] =  cos(z) sin(z) 0 0  = rotate Z matrix
 sin(z) cos(z) 0 0 
 0 0 1 0 
 0 0 0 1 
1
[rp] =  1 0 0 0  = rotate pivot matrix
 0 1 0 0 
 0 0 1 0 
 rpx rpy rpz 1 
[rt] =  1 0 0 0  = rotate translate matrix
 0 1 0 0 
 0 0 1 0 
 rtx rty rtz 1 
[t] =  1 0 0 0  = translation matrix
 0 1 0 0 
 0 0 1 0 
 tx ty tz 1 
None
In query mode, return type is based on queried flag.
move, rotate,
scale
absolute, boundingBox, boundingBoxInvisible, centerPivots, euler, matrix, objectSpace, pivots, preserve,
relative, rotateAxis, rotateOrder, rotatePivot, rotateTranslation, rotation, scale,
scalePivot, scaleTranslation, shear, translation,
worldSpace, worldSpaceDistance, zeroTransformPivots
Long name (short name) 
Argument types 
Properties 
absolute(a) 
boolean 


perform absolute transformation (default) 

relative(r) 
boolean 


perform relative transformation 

euler(eu) 
boolean 


modifer for relative flag that specifies rotation values
should be added to current XYZ rotation values. 

objectSpace(os) 
boolean 


treat values as objectspace transformation values (only works
for pivots, translations, rotation, rotation axis, matrix, and
bounding box flags) 

worldSpace(ws) 
boolean 


treat values as worldspace transformation values (only works
for pivots, translations, rotation, rotation axis, matrix, and
bounding box flags) 

worldSpaceDistance(wd) 
boolean 


Values for sp, rp, st, rt, t, piv flags are treated as
world space distances to move along the local axis. (where the
local axis depends on whether the command is operating in
localspace or objectspace. This flag has no effect for world
space. 

preserve(p) 
boolean 


preserve overall transformation. used to prevent object from
"jumping" when changing pivots or rotation order. the default value
is true. (used with sp, rp, roo, cp, ra) 

scalePivot(sp) 
[linear, linear, linear] 


scale pivot point transformation (when used with the p flag
the overall transformation is preserved by modifying the scale
translation) 

scale(s) 
[float, float, float] 


shear(sh) 
[float, float, float] 


shear transformation. The values represent the shear
<xy,xz,yz> 

scaleTranslation(st) 
[linear, linear, linear] 


rotatePivot(rp) 
[linear, linear, linear] 


rotate pivot point transformation (when used with the p flag
the overall transformation is preserved by modifying the rotation
translation) 

rotateOrder(roo) 
string 


rotation order (when used with the p flag the overall rotation
is preserved by modifying the local rotation to be quivalent to the
old one) Valid values for this flag are <xyz  yzx  zxy  xzy 
yxz  zyx> 

rotateAxis(ra) 
[angle, angle, angle] 


rotation axis orientation (when used with the p flag the
overall rotation is preserved by modifying the rotation to
compensate for the axis rotation) 

rotation(ro) 
[angle, angle, angle] 


rotateTranslation(rt) 
[linear, linear, linear] 


translation(t) 
[linear, linear, linear] 


matrix(m) 
[float, float, float, float, float,
float, float, float, float, float, float, float, float, float,
float, float] 


Sets/returns the composite transformation matrix. *Note* the
matrix is represented by 16 double arguments that are specified in
row order. 

boundingBox(bb) 
boolean 


Returns the bounding box of an object. The values returned are
in the following order: xmin ymin zmin xmax ymax zmax. 

boundingBoxInvisible(bbi) 
boolean 


Returns the bounding box of an object. This includes the
bounding boxes of all invisible children which are not included
using the boundingBox flag. The values returned are in following
order: xmin ymin zmin xmax ymax zmax. 

pivots(piv) 
[linear, linear, linear] 


convenience method that changes both the rotate and scale
pivots simultaneously. (see rp sp flags for more info) 

centerPivots(cp) 
boolean 


Set pivot points to the center of the object's bounding box.
(see p flag) 

zeroTransformPivots(ztp) 
boolean 


reset pivot points and pivot translations without changing the
overall matrix by applying these values into the translation
channel. 

Flag can appear in Create mode of
command 
Flag can appear in Edit mode of command 
Flag can appear in Query mode of command 
Flag can have multiple arguments, passed
either as a tuple or a list. 
import maya.cmds as cmds
# create object to manipulate
cmds.sphere( n='sphere1' )
# set rotation of sphere
cmds.xform( r=True, ro=(0, 90, 0) )
# change the rotate order but preserve the overall transformation
cmds.xform( p=True, roo='yzx' )